Topic: procedural-content-generation Goto Github
Some thing interesting about procedural-content-generation
Some thing interesting about procedural-content-generation
procedural-content-generation,AI Python Framework for Super Mario Bros.
User: alex-gdv
procedural-content-generation,Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.
User: bernhardrieder
procedural-content-generation,An landmass generator and biome provider for Minecraft
User: blackjar72
procedural-content-generation,A procedural multi-room dungeon generator for Minecraft
User: blackjar72
procedural-content-generation,A Koch curve generator implemented in JavaScript using P5.js
User: caiofov
procedural-content-generation,Procedural vegetation generator algorithm with L-System developed in Javascript using P5.js
User: caiofov
procedural-content-generation,🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
User: cristiancmoises
Home Page: https://gugou.vercel.app
procedural-content-generation,An Open Source Voxel RPG
User: deus369
procedural-content-generation,A simple, easy-to understand example of a management system made with PHP and the MVC design pattern in a procedural approach.
User: devkabir
procedural-content-generation,Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.
User: dylanrodgers98
procedural-content-generation,This repository is my research work in the area of Procedural Content Generation (PCG), utilized for generating cities in the Unity Engine.
User: ekapobth
procedural-content-generation,Boilerplate for an html UI that helps to use mqtt publish / subscribe on background * Use the ui_setup.json file to quickly create dynamically buttons for publish / subscribe to mqtt topics
User: giovannyjtt
procedural-content-generation,PLGL is a code library designed for game developers, fiction authors, and worldbuilders to procedurally generate stylized sentences using the constraints of a fictional language.
User: highverve
procedural-content-generation,Library to use the Wave Function Collapse strategy for procedural generation
User: irzinfante
procedural-content-generation,🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
User: jokenox
procedural-content-generation,A framework for procedural content generation with C++20
User: josiest
procedural-content-generation,A web-based application for creating perturbations of 3D models. Upload a 3D model, and interactively explore perturbations of the 3D model.
User: juancq
procedural-content-generation,Feasible-Infeasible MAP-Elites applied to room-based level generation
User: konsfik
procedural-content-generation,Python scripts for Blender's scripting API to generate logic geometric puzzles utilizing the Phobos (https://github.com/dfki-ric/phobos) add-on for Blender.
User: ljdross
procedural-content-generation,An implementation and evaluation of biologically inspired techniques in game level generation. Honours project for the Games Development course.
User: manosmiras
procedural-content-generation,Procedurally generate seeded and customizable 2D maps with optional towns and roads, rendered with ansi colours or described in a 2D array of hashes
User: matthewstyler
Home Page: https://rubygems.org/gems/ruby-perlin-2D-map-generator
procedural-content-generation,Procedural Story Explorer
User: maxzellner
procedural-content-generation,"Field Lab Beta β", a submission by Niels-NTG for the 2022 Minecraft AI Settlement Generation Challenge
User: niels-ntg
Home Page: https://gendesignmc.engineering.nyu.edu
procedural-content-generation,"Field Lab Gamma γ", a submission by Niels-NTG for the 2023 Minecraft AI Settlement Generation Challenge
User: niels-ntg
Home Page: https://gendesignmc.engineering.nyu.edu
procedural-content-generation,Flagship - a Java/Processing video game (open-world, top-down, single-player, action-adventure, pirate/naval-combat).
User: nmpoole
procedural-content-generation,Code for a Master’s thesis on Game Adaptivity, entitled 'Exploring Player Adaptivity through Level Design: A Platformer Case Study.'
User: pemesteves
procedural-content-generation,Internship at Concealand Game Studios, procedural walking animation training and testing.
User: ph504
procedural-content-generation,
User: pneuc
procedural-content-generation,Generating Interactive Fiction worlds from story plots
User: rajammanabrolu
procedural-content-generation,An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points
User: spood
procedural-content-generation,
Organization: sustechgameai
procedural-content-generation,This is the repository of the paper "Online Game Level Generation from Music" in CoG 2022
Organization: sustechgameai
procedural-content-generation,Experimental procedural content generator in Julia.
User: tiendil
procedural-content-generation,Experimental procedural content generator in Python
User: tiendil
procedural-content-generation,characters' name generation library
User: tiendil
procedural-content-generation,Simple dungeon generation in Python
User: tiendil
procedural-content-generation,Procedural generation of 3D maps with snappable meshes
Organization: videojogoslusofona
Home Page: https://github.com/VideojogosLusofona/snappable-meshes-pcg/wiki
procedural-content-generation,Start Small: Training Controllable Game Level Generators without Training Data by Learning at Multiple Sizes
User: yahiaetman
procedural-content-generation,基于物理的恒星运行系统
User: zwluoqi
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