GithubHelp home page GithubHelp logo

vasturiano / d3-hilbert Goto Github PK

View Code? Open in Web Editor NEW
22.0 4.0 4.0 219 KB

D3 layout to visualize distance variables using a continuous Hilbert space-filling curve.

Home Page: https://observablehq.com/@vasturiano/hilbert-curve

License: MIT License

JavaScript 100.00%
d3js hilbert-curve space-filling-curves layout data-visualization

d3-hilbert's Introduction

d3-hilbert

NPM package Build Size NPM Downloads

D3 layout to visualize distance variables using a continuous Hilbert space-filling curve. Here's an example.

See also d3-morton.

If you are looking for a module that also performs rendering, please see hilbert-chart.

Quick start

import d3Hilbert from 'd3-hilbert';

or using a script tag

<script src="//unpkg.com/d3-hilbert"></script>

then

const myRange = { start: 4, length: 9 };
d3.hilbert()
    .order(2)
    .layout(myRange)

API reference

Method Description Default
canvasWidth([number]) Getter/setter for the length of each side of the hilbert square canvas. 1
order([int]) Getter/setter for the extent of the hilbert curve domain, determined by 4^order. The maximum safe order is 26, due to the JS numbers upper-boundary of 53 bits. 4
simplifyCurves([boolean]) Getter/setter for whether to simplify the resolution of the curve to the most canonical 2-bit boundary that fits the range integral. For example, in a 2nd order curve (16 values), a range from 4 to 11 can be simplified from 8 vertices to 2 (each filling a square with 4 values), on the lower quadrants. This simplification greatly reduces the number of vertices in the curve and improves the calculation and rendering performance, specially for high-order ranges which tend to fall on bit boundaries, such as the case of IP address routes. true
layout(rangeObject) Extends the input rangeObject (syntax: {start:<int>, length:<int>}) with 3 additional properties defining the hilbert curve: .cellWidth (number defining the side length of each square cell and essentially the thickness of the line, according to the canvasWidth), .startCell ([int,int] the x,y coordinates of the starting cell) and .pathVertices (Array of vertices, specified in terms of characters indicating movement direction: UDLR (Up, Down, Left, Right)).
getValAtXY(num, num) Returns the reverse translated value on the curve domain found at coordinates x,y, relative to the canvasWidth.
getXyAtVal(num) Returns the [x, y] coordinates of the requested value. Throws an error if the value is outside the boundaries of the current hilbert domain.

d3-hilbert's People

Contributors

ppkrauss avatar vasturiano avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

d3-hilbert's Issues

Suggestion to add a control to show base4

Suggestion

To use someting like parseInt(cell_id,4) instead of decimal representation. Can be also an input-radio, controlling the user decision about decimal or hierarchical.

Rationale

The refinement ratio of the region-grid indexed by Hilbert and Morton curves is 4, so the base 4 is the natural way to represent Cell ID for humans: the base4(cell_id) is also a label of the hierarchy.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.