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SteamWorks API for AIR applications

License: Other

Shell 2.80% ActionScript 43.21% C 0.48% C++ 50.20% Makefile 0.71% Ruby 1.59% Batchfile 1.01%

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fresteamworks's Issues

Having trouble linking the Steamworks API in FlashDevelop

So I'm using FlashDevelop and the example bats on how to link the Steamworks API are wildly different than the bats you get when you make an AIR application in FlashDevelop so I'm not actually sure where to put the Steamworks link (for reference FlashDevelop generates the batch files CreateCertificate, PackageApp, Packager, RunApp, SetupApp, and SetupSDK). I've been able to successfully add the ane it's just the linking that's the problem.

Edit: So I've been able to manage getting the program to at least be able to call the functions without crashing, but they return the default values from not being able to connect to the Steam API (for instance, calling getUserID returns 0, as does getAppID). I've tried the linking process to Steam but I just can't figure it out, when I package my game and test it outside of the debugging process these functions still return 0.

Sorry for the closed/reopen spam I accidentally submitted the issue before completing the title and description

Windows flash develop doesn't work.

Error:
Fault] exception, information=TypeError: Error #1009: Cannot access a property or method of a null object reference. at
com.amanitadesign.steam::FRESteamWorks at /Users/ich/Coding/FRESteamWorks/lib/src/com/amanitadesign/steam/FRESteamWorks.as:38
FRESteamWorksTest at D:\Game Projects\steam\6. santa big adventures\test project_from ane author\src\FRESteamWorksTest.as:50

No User Invite

I'm trying to use the Steamworks:
SteamFriends.InviteUserToGame(CSteamID , text)
but the API does not support it.
Please add support for it.
Thank you

Why swf in ANE in debug mode?

Adobe Scout shows that I running swf in debug mode when I profiling a release build used FRESteamWorks.ane.
I think that you use debug version of swf in ane. And SWF Investigator shows "EnableDebugger2" tag in library.swf

Steam API failed to initialize on Mac OS X Yosemite

Hi. Idk if it's only me, but I keep failing to make the Steam API works on Mac OSX Yosemite.
I use the ANE to add achievements on Windows and everything works okay.
But on Mac, even the test script keeps saying Steamworks API is not ready, and I don't know what's wrong.
I've already included the steam_api.dll, libsteam_api.dylib and steam_appid.txt inside the resources folder.

Thank you!

In-Game Purchase Question!!!

When I was doing in-game payments, I encountered some problems. The process is as follows:

  1. We start a purchase request to our purchase server in the game.
  2. The purchase server initiates a transaction request to Steam Server, and the request is as follows:

https://api.steampowered.com/ISteamMicroTxnSandbox/InitTxn/V0002/?appid=10525**&key=F0025CBFE192D9C4C6619F1B74******&language=zh&steamid=7656119887714****&currency=CNY&orderId=1017868822600****&itemcount=1&itemid[0]=10005&qty[0]=1&description[0]=ThisIsMoney&amount[0]=100

  1. The purchase server successfully received the successful transaction information returned by Steam as follows:

{"response":{"result":"OK","params":{"orderid":"10178688226001001","transid":"161951685303827****"}}}

  1. As described in the Steam documentation, the client will receive a overlay box to let the player confirm or reject the transaction,but we can't see this pop-up windows to confirm.

The question is why we can't see the confirm window?
Or how to find where we did wrong?
By the way,we are testing through sandbox mode. wait for help,thanks a lot!

[solved] Readme.md appears to be incomplete

Note: I figured out the answer while typing this up, but I figured I'd keep the post here for posterity. I'm sure more people will encounter this issue.

I followed the steps in readme.md, but it doesn't appear to be the full instructions to use this API.

This is my setup: I use Windows 10 and compile my project using Adobe Animate (formerly Flash Professional). My compilation target is AIR 32.0.0.116 for Desktop. And I'm using Extended Desktop and application with runtime embedded.
I placed the .ANE file (v0.7) somewhere in my project folder and in Animate's AS3 settings added the .ANE as a Native Extension. I wrote simple class that so far just calls the init() function on a FRESteamWorks object.

When I try to run the project now through Debug > Debug Movie > In AIR Debug Launcher (Desktop)
I get the following error:

ArgumentError: Error #3500: The extension context does not have a method with the name AIRSteam_Init. at flash.external::ExtensionContext/_call() at flash.external::ExtensionContext/call() at com.amanitadesign.steam::FRESteamWorks/init() at src.managers::StatsAndAchievements()[D:\Creativity\OrmoGame\src\managers\StatsAndAchievements.as:21] at src::Main/initialize()[D:\Creativity\OrmoGame\src\Main.as:98] at src::Main()[D:\Creativity\OrmoGame\src\Main.as:65]

I had to place steam_api.dll in C:\Program Files\Adobe\Adobe Animate CC 2019\AIR32.0\bin to get rid of the error.

Steamworks ane not working on Mac

Hi,

When running a build on Mac with fresteamworks, the build does not install. It says file is damage or corrupt. But when I removed the ane from my build, then it installs fine. I am attaching error image from my Mac below. These are the logs on Mac:-

Mar 17 13:05:59 Mac6 Google Chrome Helper[1597]: A Parser-blocking, cross-origin script, http://adobe.tt.omtrdc.net/m2/adobe/mbox/ajax?mboxHost=www.adobe.com&mboxPage=1489736159530-948368&screenHeight=1080&screenWidth=1920&browserWidth=1302&browserHeight=833&browserTimeOffset=330&colorDepth=24&mboxSession=1489736159530-948368&mboxXDomain=enabled&mboxCount=1&mboxTime=1489755959536&mbox=adobe-global-mbox&mboxId=0&mboxURL=http%3A%2F%2Fwww.adobe.com%2Fdevnet%2Fair%2Farticles%2Fbuilding-ane-ios-android-pt5.html&mboxReferrer=&mboxVersion=57, is invoked via document.write. This may be blocked by the browser if the device has poor network connectivity. See https://www.chromestatus.com/feature/5718547946799104 for more details.
Mar 17 13:06:42 Mac6 Google Chrome Helper[1597]: A Parser-blocking, cross-origin script, http://adobe.tt.omtrdc.net/m2/adobe/mbox/standard?mboxHost=www.adobe.com&mboxPage=1489736159530-948368&screenHeight=1080&screenWidth=1920&browserWidth=1302&browserHeight=833&browserTimeOffset=330&colorDepth=24&mboxSession=1489736159530-948368&mboxXDomain=enabled&mboxCount=2&mboxTime=1489756002393&mboxPC=1489736159530-948368.22_6&mbox=defaultmboxname&mboxId=0&mboxURL=http%3A%2F%2Fwww.adobe.com%2Fdevnet%2Fair%2Farticles%2Fbuilding-ane-ios-android-pt5.html&mboxReferrer=&mboxVersion=57, is invoked via document.write. This may be blocked by the browser if the device has poor network connectivity. See https://www.chromestatus.com/feature/5718547946799104 for more details.
Mar 17 13:20:16 Mac6 Adobe AIR Application Installer[1639]: Application Installer begin with version 22.0.0.153 on Mac OS 10.11.6 x86
Mar 17 13:20:16 Mac6 Adobe AIR Application Installer[1639]: Commandline is: /Users/mac6/Downloads/Game.air
Mar 17 13:20:16 Mac6 Adobe AIR Application Installer[1639]: Installed runtime (22.0.0.153) located at /Library/Frameworks/Adobe AIR.framework
Mar 17 13:20:19 Mac6 Adobe AIR Application Installer[1639]: Unpackaging file:///Users/mac6/Downloads/Game.air to /var/folders/7g/m5sgxm5s07j5s2m78zbwnt040000gn/T/FlashTmp.Rt3HjY
Mar 17 13:20:19 Mac6 Adobe AIR Application Installer[1639]: Got an unexpected fatal error while unpackaging: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="not an AIR file" errorID=0]
Mar 17 13:20:42 Mac6 Adobe AIR Application Installer[1639]: Application Installer end with exit code 7
Mar 17 13:20:43 Mac6 com.apple.xpc.launchd[1] (com.adobe.air.ApplicationInstaller.287712[1639]): Service exited with abnormal code: 7

So, do you have any idea how to fix this. Thanks in advance.
screen shot 2017-03-17 at 1 20 37 pm

[Solved] Steam Overlay doesn't show

It appears that after running the application with the newest adobe air version, steam overlay isn't showing even though init function is called and returns true - as if there were no problems.

Compiled binary ANEs don't work with AIR 25

Building with version 0.60 (http://dump.ventero.de/FRESteamWorks/v0.6/) and AIR 25 on Windows 10 I get this windows prompt and error:

Entry Point Not Found
The procedure entry point SteamInternal_CreateInterface could not be located in the dynamic link library
~\META-INF\AIR\extensions\com.amanitadesign.steam.FRESteamWorks\META-INF\ANE\Windows-x86\FRESteamWorks.dll.

0.59 and 0.52 from http://dump.ventero.de/FRESteamWorks work on Windows, but on Mac I get (in AIR, when calling new FRESteamWorks()):
ArgumentError: Error #3500: The extension context does not have a method with the name command.

The 0.5 binary from Issue #26 DOES work for me on both systems:
http://essenceworks.com/FRESteamWorks/

Maybe it's a particular combination of AIR and Steamworks versions?

How do I change the AppID?

After struggling to run the example from the command line, I managed to get the example working by making an FLA file in Flash CC, setting FRESteamWorksTest as the document class, and adding the latest ANE file from http://dump.ventero.de/FRESteamWorks/ as a library.

However, the AppID is stuck as 480. Creating a steam_appid.txt file and trying to set the id there has no effect. I can't find the number 480 referenced anywhere in the example.

So how am I supposed to change the AppID?

Help would be appreciated.

Can't compile on Linux

  • Got latest SteamSDK/AdobeAIRSDK/FlexSDK
  • Did "git fetch" "git pull" and "git submodule update"
  • Did "make clean" in /src directory, followed by:
lars@lars-laptop ~/Developer/FRESteamWorks/FRESteamWorks/src $ make APPIDS=218410 wrapper
ln -sf "/home/lars/Developer/SteamSDK" SteamSDK
g++ -c -std=c++0x -m32 -fvisibility=hidden -I. -Wall -Wextra -pedantic -Wno-unused-parameter -Wmissing-declarations -Wconversion -Wcast-qual -Wno-sign-conversion -DUSE_BREAKPAD_HANDLER -DVERSION_SAFE_STEAM_API_INTERFACES -isystem "/home/lars/Developer/AdobeAIRSDK"/include -isystem "/home/lars/Developer/SteamSDK"/public -DLINUX -DWHITELIST=218410 -isystem APIWrapper/amf-cpp/src APIWrapper/APIWrapper.cpp -o APIWrapper/APIWrapper.o
In file included from APIWrapper/APIWrapper.cpp:9:0:
APIWrapper/APIFunctions.h:15:30: fatal error: types/amfarray.hpp: No such file or directory
compilation terminated.
make: *** [APIWrapper/APIWrapper.o] Error 1

Any ideas what it means?

How to deal the Steam ticket problem?

I connect my game to our server by steps down:

  1. Have SessionTicket from GetAuthSessionTicket
  2. GetAuthSessionTicketResponse_t is triggered
  3. Taking session ticket value, converting it to hex
  4. Submitting to web API GET with the parameters "key" (my publisher web api key), "appid" (my app ID) and "ticket" (the hex session ticket)
  5. Receiving the following error:

{
"response": {
"error": {
"errorcode": 101,
"errordesc": "Invalid ticket"
}
}
}

Here is an example of the GET request url format being used (key and ticket masked):

https://api.steampowered.com/ISteamUserAuth/AuthenticateUserTicket/v0001/?appid=5986**&key=472F8B274AA****82BB06B397285F2C6&ticket=140000008b0596358d1515d2d830c617010010018779cf58180000000100000002000000b6b457710000000030a96b010b000000b80000003800000004000000d830c617010010019822090081b457710402010a000000002073c658a022e2580100e86502000100e822090000******db50c071a759c032648dd17550dc25423983baeb3df25824657a82a93972012cc6d55ee427811ed63274ab529b953ec5a67ee4289abb23fe27398f3ca9a6facc423b955831ef2cef8274cd4bf4dc89219bfb073e20cca42fea7dc7cc8a08510a1dc18ed90da67c3825a487bccf594f8996f891506e7d3de958982c980d558

some guy sait it's format prolem, and need to encode or convert ,but I don't know where to do that, in which step to do what ?

thanks a lot and it's very urgent !!!

enumerateUserPublishedFilesResult only returns 1 entry

If a user has more than 1 published file for an app, the enumerateUserPublishedFilesResults returns undefined for all elements except the first one.

Log from the test application for enumerateUserPublishedFiles:
enumerateUserPublishedFiles(0) == true
RESPONSE_OnEnumerateUserPublishedFiles: 1
User published files: 2/2
0: 349706649
1: undefined

Compared to the result of enumerateSharedFiles:
enumerateSharedFiles(..., 0, [], []) == true
RESPONSE_OnEnumerateUserSharedWorkshopFile1
User shared files: 2/2
0: 349706649
1: 349706313

SDK 1.30

Can you please make a build with the latest SDK?

Thanks

SteamOverlay only works in fullscreen mode (also doesn't work on Mac)

Hey there,

First off, thank you so much for creating this project. It has been a life saver. We are currently having an issue with the Steam Overlay methods however. It appears to only work when the client is in full screen mode, i.e.

stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;

Anytime the client leaves fullscreen mode the overlay stops working but none of the methods return any type of error codes

trace("overlayenabled: " + m_steamWorks.isOverlayEnabled());
trace("activateGameOverlay: " + m_steamWorks.activateGameOverlay("Friends"));

both returns true. Also the

case SteamConstants.RESPONSE_OnGameOverlayActivated:
trace("RESPONSE_OnGameOverlayActivated: " + e.response);
break;

Is returning success. It just seems like something is broken. Additionally the steam overlay is not working for Mac users at all (even in fullscreen mode).

Would love to hear back from you, really hoping to get these issues solved!

Thanks again!

RESPONSE_OnMicroTxnAuthorizationResponse

Hello there.

Sorry to bother you, but i can't seem to get the callback for the microtxn auth. I can get the overlay to ask me about the transaction about to happen, but pressing either auth or cancel results in air crash. I am currently using the SteamFile.as as a testbase but it doesn't seem to enter

private function onSteamResponse(e:SteamEvent):void

I hope you can help,

Kind Regards,
Christoffer

How to get user's head Icon(or avatar)?

I find that the Steam Friend API has functions to get User's Avatar ,so that I can change user's head in my own game to the Avatar in steam.

these functions are GetSmallFriendAvatar(),GetMediumFriendAvatar(),GetLargeFriendAvatar()

but our FRESteamWorks doesn't contains these functions.

someone can help me add them ?

ANE Problems

Hello, I am trying to build my application with the v0.5-2-gf59d5ba version of your ane (same for other anes). I have got this error on building : Some ANEs do not cover one of these platforms: MacOS-x86, default
I thought prebuilds were cross platform ? am i wrong ?
I am using FDT on Mac. thank you for your help

v0.6 on macosx

Hi, the latest version of the ANE found on http://dump.ventero.de/FRESteamWorks/v0.6/ gives me the following error on Flash Builder 4.7 on mac:

screenshot 2016-06-21 13 35 46

Is there a version working for macosx available? I've tried the V0.5 version and does not give an error, but I from the changelog I understand that is does not work with more recent AirSDK.

orderid incorrect for MicroTxnAuthorizationResponse

Hi, I'm trying to handle micro transactions using the following example code.

if (e.req_type == SteamConstants.RESPONSE_OnMicroTxnAuthorizationResponse)
{
var microTxnResult:MicroTxnAuthorizationResponse;
while ((microTxnResult = _steam.microTxnResult()) != null)
{
if (microTxnResult.authorized)
{
handleSuccessfulOrder(microTxnResult.orderID);
}
}
}

Unfortunately, the orderID for every MicroTxnAuthorizationResponse is wrong. It seems to concatenate up to the first dash every time.

For instance, one order id would be '06faf616-17ca-47a2-bbda-50b3648fced3', and when trying to access it from the response, it show '06faf616'.

Another example: "80913992-f346-4e1f-b8ba-04b70ce2c220" turns into '80913992'.

I can't figure out a way around this except to perhaps ignore the order id from the response, and simply pull all orders from a user from the database and try to verify them. I really need this to be fixed, thank you!

How to get userInfo with steam webAPI ?

I want to get the userInfo for sell items to player, and my code like this:

                   `var request:URLRequest = new URLRequest();
		request.url = "http://api.steampowered.com/ISteamMicroTxn/GetUserInfo/V0001/";
		request.method = URLRequestMethod.GET;
		request.data = "?steamid="+_userId;

		var mLoader:URLLoader = new URLLoader();
		mLoader.addEventListener(Event.COMPLETE,loadCompleteHandler);
		mLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS,loadStatusHandler);
		       mLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,loadSecurrigyErrorHandler);
		mLoader.addEventListener(IOErrorEvent.IO_ERROR,loadIOErrorHandler);
		try
		{
			mLoader.load(request);
			log("start request userInfo !");
		}
		catch(error:Error)
		{
			log("can't load url");
		}`

And I'm sure the steamid is right,but what I got is always IOError,and the httpStatus is 403。Who did this successfully,can you show me how you did ?

"This ANE does not support air-native-macosx platform"

air-native-macosx-problem

I receive this message when I try to export release build from Flash Builder using the latest version of ANE on OSX.
When I use the older version this message doesn't appear (However, I have not tested it on Steam yet).

Method fileWrite always return false

Trying to upload save data to steam cloud. ANE work for achievements, stats and others things perfectly.

Result of fileWrite is always "false". Used writeObject, writeUTFBytes (from FRESteamWorks UNIT tests).
Rewinded ByteArray "position" to 0.
Tryed to write simple strings, not long JSON. Same result - false.

From SteamEvent.STEAM_RESPONSE i recieve event on fileWrite, with
responce = 1,
type = 1
which not informative at all.

Result of fileRead is true. But i have empty save, so it's not much useful.

screenshot on 11 5 2015 at 7 27 57 pm

Question: Do FRESteamWorks have fileWriteAsync? By the nature of actionscript, all blocking things must be async.

Issue after Adobe Air released update on Macs

We are using FRESteamWorks to get our flash game, Town of Salem, to run on Steam. I have been banging my head trying to figure out the issue that our Macs users have been having for the past few days since Adobe released an update to Adobe Air. I have been working on getting a captive runtime of Air v17 included with our install. Below is the crash log I get when attempting to run our game from Steam after including the runtime.

If anyone has any ideas, I am open to suggestions.

Process:               TownOfSalem [63779]
Path:                  /Users/USER/Library/Application Support/Steam/*/TownOfSalem.app/Contents/MacOS/TownOfSalem
Identifier:            TownOfSalem
Version:               0.0.0 (???)
Code Type:             X86 (Native)
Parent Process:        bash [63774]
Responsible:           Terminal [63035]
User ID:               501

Date/Time:             2015-12-17 06:43:16.743 -0800
OS Version:            Mac OS X 10.11.2 (15C50)
Report Version:        11
Anonymous UUID:        1A07A7E5-8149-5CFA-4862-394ED9DEE813

Sleep/Wake UUID:       7C8AA154-7F91-4887-B80F-2F4C51DEAB2C

Time Awake Since Boot: 110000 seconds
Time Since Wake:       6100 seconds

System Integrity Protection: enabled

Crashed Thread:        0  MainThrd  Dispatch queue: com.apple.main-thread

Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000000

VM Regions Near 0:
--> 
    __TEXT                 0000000000001000-0000000000007000 [   24K] r-x/rwx SM=COW  /Users/USER/Library/Application Support/Steam/*/TownOfSalem.app/Contents/MacOS/TownOfSalem

Thread 0 Crashed:: MainThrd  Dispatch queue: com.apple.main-thread
0   ???                             0000000000 0 + 0
1   FRESteamWorks                   0x0e6b25db CSteamAPIContext::Init() + 939
2   FRESteamWorks                   0x0e6afa0c CSteam::Initialize() + 44
3   FRESteamWorks                   0x0e6b7781 AIRSteam_Init(void*, void*, unsigned int, void**) + 86
4   com.adobe.AIR                   0x01f75ade 0x1800000 + 7822046
5   com.adobe.AIR                   0x01d40085 0x1800000 + 5505157
6   ???                             0x0a190203 0 + 169411075
7   ???                             0x0f7aed2a 0 + 259714346
8   ???                             0x0a26bc96 0 + 170310806
9   com.adobe.AIR                   0x01a265b9 0x1800000 + 2254265
10  com.adobe.AIR                   0x01967f99 0x1800000 + 1474457
11  com.adobe.AIR                   0x01967f03 0x1800000 + 1474307
12  com.adobe.AIR                   0x01d94c18 0x1800000 + 5852184
13  com.adobe.AIR                   0x01d95a05 0x1800000 + 5855749
14  com.adobe.AIR                   0x01d9579b 0x1800000 + 5855131
15  com.adobe.AIR                   0x01d9525c 0x1800000 + 5853788
16  com.adobe.AIR                   0x01ea1437 0x1800000 + 6951991
17  com.adobe.AIR                   0x01ea1e70 0x1800000 + 6954608
18  com.adobe.AIR                   0x01edd9a2 0x1800000 + 7199138
19  com.adobe.AIR                   0x01edd93c 0x1800000 + 7199036
20  com.adobe.AIR                   0x01f36ecb 0x1800000 + 7565003
21  com.adobe.AIR                   0x01f375de 0x1800000 + 7566814
22  com.adobe.AIR                   0x01b58cf1 0x1800000 + 3509489
23  com.adobe.AIR                   0x01f36181 0x1800000 + 7561601
24  com.adobe.AIR                   0x01ee5d8a 0x1800000 + 7232906
25  com.adobe.AIR                   0x01edb7a1 0x1800000 + 7190433
26  com.adobe.AIR                   0x01edba46 0x1800000 + 7191110
27  com.adobe.AIR                   0x018ee8f8 0x1800000 + 977144
28  com.adobe.AIR                   0x018fa44b 0x1800000 + 1025099
29  ???                             0x0a0780cf 0 + 168263887
30  ???                             0x0a079291 0 + 168268433
31  ???                             0x09005205 0 + 151015941
32  ???                             0x0900866e 0 + 151029358
33  ???                             0x09008d11 0 + 151031057
34  ???                             0x09008fa9 0 + 151031721
35  com.adobe.AIR                   0x01a25bda 0x1800000 + 2251738
36  com.adobe.AIR                   0x01a265b9 0x1800000 + 2254265
37  com.adobe.AIR                   0x0197ba09 0x1800000 + 1554953
38  com.adobe.AIR                   0x01d9266f 0x1800000 + 5842543
39  com.adobe.AIR                   0x01d92585 0x1800000 + 5842309
40  com.adobe.AIR                   0x01913d8d 0x1800000 + 1129869
41  com.adobe.AIR                   0x018e8d26 0x1800000 + 953638
42  com.adobe.AIR                   0x018e945b 0x1800000 + 955483
43  com.apple.Foundation            0x9e167668 __NSFireDelayedPerform + 489
44  com.apple.CoreFoundation        0x9a247826 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22
45  com.apple.CoreFoundation        0x9a2472d2 __CFRunLoopDoTimer + 1250
46  com.apple.CoreFoundation        0x9a2ced6d __CFRunLoopDoTimers + 349
47  com.apple.CoreFoundation        0x9a1ff2a1 __CFRunLoopRun + 2113
48  com.apple.CoreFoundation        0x9a1fe7f6 CFRunLoopRunSpecific + 390
49  com.apple.CoreFoundation        0x9a1fe65b CFRunLoopRunInMode + 123
50  com.apple.HIToolbox             0x9c8982f1 RunCurrentEventLoopInMode + 267
51  com.apple.HIToolbox             0x9c897fc5 ReceiveNextEventCommon + 201
52  com.apple.HIToolbox             0x9c897eec _BlockUntilNextEventMatchingListInModeWithFilter + 99
53  com.apple.AppKit                0x929fb512 _DPSNextEvent + 1053
54  com.apple.AppKit                0x92e060b0 -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1057
55  com.apple.AppKit                0x929faf8b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 121
56  com.apple.AppKit                0x929f012f -[NSApplication run] + 1063
57  com.adobe.AIR                   0x01802d0c 0x1800000 + 11532
58  com.adobe.AIR                   0x01803063 0x1800000 + 12387
59  com.adobe.AIR                   0x018030d8 0x1800000 + 12504
60  libobjc.A.dylib                 0x9b99b3ee -[NSObject performSelector:withObject:] + 70
61  TownOfSalem                     0x00002ee1 RuntimeAppMain(char const*, int) + 256
62  TownOfSalem                     0x00002fb6 main + 34
63  TownOfSalem                     0x000025a1 start + 53

Thread 1:
0   libsystem_kernel.dylib          0x959d5d76 __workq_kernreturn + 10
1   libsystem_pthread.dylib         0x96ac452d _pthread_wqthread + 1289
2   libsystem_pthread.dylib         0x96ac1f72 start_wqthread + 34

Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0   libsystem_kernel.dylib          0x959d6812 kevent_qos + 10
1   libdispatch.dylib               0x938d470e _dispatch_mgr_invoke + 234
2   libdispatch.dylib               0x938d42e2 _dispatch_mgr_thread + 52

Thread 3:
0   libsystem_kernel.dylib          0x959d5d76 __workq_kernreturn + 10
1   libsystem_pthread.dylib         0x96ac452d _pthread_wqthread + 1289
2   libsystem_pthread.dylib         0x96ac1f72 start_wqthread + 34

Thread 4:
0   libsystem_kernel.dylib          0x959d5d76 __workq_kernreturn + 10
1   libsystem_pthread.dylib         0x96ac452d _pthread_wqthread + 1289
2   libsystem_pthread.dylib         0x96ac1f72 start_wqthread + 34

Thread 5:
0   libsystem_kernel.dylib          0x959d5d76 __workq_kernreturn + 10
1   libsystem_pthread.dylib         0x96ac452d _pthread_wqthread + 1289
2   libsystem_pthread.dylib         0x96ac1f72 start_wqthread + 34

Thread 6:: BackgroundThread
0   libsystem_kernel.dylib          0x959d5402 __psynch_cvwait + 10
1   libsystem_pthread.dylib         0x96ac4f6b _pthread_cond_wait + 757
2   libsystem_pthread.dylib         0x96ac8cc0 pthread_cond_wait$UNIX2003 + 71
3   com.adobe.AIR                   0x01ce4044 0x1800000 + 5128260
4   com.adobe.AIR                   0x01b207a3 0x1800000 + 3278755
5   com.adobe.AIR                   0x01ce3e45 0x1800000 + 5127749
6   com.adobe.AIR                   0x01ce3eb3 0x1800000 + 5127859
7   com.adobe.AIR                   0x01ce3cda 0x1800000 + 5127386
8   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
9   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
10  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 7:: BackgroundThread
0   libsystem_kernel.dylib          0x959d5402 __psynch_cvwait + 10
1   libsystem_pthread.dylib         0x96ac4f6b _pthread_cond_wait + 757
2   libsystem_pthread.dylib         0x96ac8cc0 pthread_cond_wait$UNIX2003 + 71
3   com.adobe.AIR                   0x01ce4044 0x1800000 + 5128260
4   com.adobe.AIR                   0x01b207a3 0x1800000 + 3278755
5   com.adobe.AIR                   0x01ce3e45 0x1800000 + 5127749
6   com.adobe.AIR                   0x01ce3eb3 0x1800000 + 5127859
7   com.adobe.AIR                   0x01ce3cda 0x1800000 + 5127386
8   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
9   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
10  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 8:: BackgroundThread
0   libsystem_kernel.dylib          0x959d5402 __psynch_cvwait + 10
1   libsystem_pthread.dylib         0x96ac4f6b _pthread_cond_wait + 757
2   libsystem_pthread.dylib         0x96ac8cc0 pthread_cond_wait$UNIX2003 + 71
3   com.adobe.AIR                   0x01ce4044 0x1800000 + 5128260
4   com.adobe.AIR                   0x01b207a3 0x1800000 + 3278755
5   com.adobe.AIR                   0x01ce3e45 0x1800000 + 5127749
6   com.adobe.AIR                   0x01ce3eb3 0x1800000 + 5127859
7   com.adobe.AIR                   0x01ce3cda 0x1800000 + 5127386
8   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
9   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
10  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 9:: BackgroundThread
0   libsystem_kernel.dylib          0x959d5402 __psynch_cvwait + 10
1   libsystem_pthread.dylib         0x96ac4f6b _pthread_cond_wait + 757
2   libsystem_pthread.dylib         0x96ac8cc0 pthread_cond_wait$UNIX2003 + 71
3   com.adobe.AIR                   0x01ce4044 0x1800000 + 5128260
4   com.adobe.AIR                   0x01b207a3 0x1800000 + 3278755
5   com.adobe.AIR                   0x01ce3e45 0x1800000 + 5127749
6   com.adobe.AIR                   0x01ce3eb3 0x1800000 + 5127859
7   com.adobe.AIR                   0x01ce3cda 0x1800000 + 5127386
8   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
9   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
10  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 10:
0   libsystem_kernel.dylib          0x959ce89e semaphore_timedwait_trap + 10
1   libdispatch.dylib               0x938da7a5 _dispatch_semaphore_wait_slow + 212
2   libdispatch.dylib               0x938da6c8 dispatch_semaphore_wait + 37
3   libdispatch.dylib               0x938d421d _dispatch_worker_thread + 159
4   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
5   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
6   libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 11:: ScriptTimeout
0   libsystem_kernel.dylib          0x959d5402 __psynch_cvwait + 10
1   libsystem_pthread.dylib         0x96ac4f6b _pthread_cond_wait + 757
2   libsystem_pthread.dylib         0x96ac8d0c pthread_cond_timedwait$UNIX2003 + 71
3   com.adobe.AIR                   0x01ce40b6 0x1800000 + 5128374
4   com.adobe.AIR                   0x01d8e798 0x1800000 + 5826456
5   com.adobe.AIR                   0x01ce3e45 0x1800000 + 5127749
6   com.adobe.AIR                   0x01ce3eb3 0x1800000 + 5127859
7   com.adobe.AIR                   0x01ce3cda 0x1800000 + 5127386
8   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
9   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
10  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 12:: com.apple.NSEventThread
0   libsystem_kernel.dylib          0x959ce886 semaphore_wait_trap + 10
1   libdispatch.dylib               0x938da7fb _dispatch_semaphore_wait_slow + 298
2   libdispatch.dylib               0x938da6c8 dispatch_semaphore_wait + 37
3   com.apple.HIToolbox             0x9c8ab8f0 _BeginEventReceiptOnThread + 173
4   com.apple.AppKit                0x92ac15ba _NSEventThread + 51
5   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
6   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
7   libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 13:: CoreLoop
0   libsystem_kernel.dylib          0x959d5402 __psynch_cvwait + 10
1   libsystem_pthread.dylib         0x96ac4f6b _pthread_cond_wait + 757
2   libsystem_pthread.dylib         0x96ac8d0c pthread_cond_timedwait$UNIX2003 + 71
3   com.adobe.AIR                   0x01ce40b6 0x1800000 + 5128374
4   com.adobe.AIR                   0x01edc933 0x1800000 + 7194931
5   com.adobe.AIR                   0x01ce3e45 0x1800000 + 5127749
6   com.adobe.AIR                   0x01ce3eb3 0x1800000 + 5127859
7   com.adobe.AIR                   0x01ce3cda 0x1800000 + 5127386
8   libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
9   libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
10  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 14:: IOPollingHelperThread
0   libsystem_kernel.dylib          0x959d67da kevent + 10
1   steamclient.dylib               0x121b1fd2 OSXHelpers::CIOPollingHelper::RealRun() + 286
2   libtier0_s.dylib                0x0e2c3b25 CatchAndWriteContext_t::Invoke() + 159
3   libtier0_s.dylib                0x0e2c352b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214
4   libtier0_s.dylib                0x0e2c3612 CatchAndWriteMiniDumpExForVoidPtrFn + 87
5   libtier0_s.dylib                0x0e2c363b CatchAndWriteMiniDumpForVoidPtrFn + 35
6   steamclient.dylib               0x121b1ea3 OSXHelpers::CIOPollingHelper::Run() + 41
7   libtier0_s.dylib                0x0e2c8034 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 16
8   libtier0_s.dylib                0x0e2c3b25 CatchAndWriteContext_t::Invoke() + 159
9   libtier0_s.dylib                0x0e2c352b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214
10  libtier0_s.dylib                0x0e2c3612 CatchAndWriteMiniDumpExForVoidPtrFn + 87
11  libtier0_s.dylib                0x0e2c363b CatchAndWriteMiniDumpForVoidPtrFn + 35
12  libtier0_s.dylib                0x0e2c7fa8 SteamThreadTools::CThread::ThreadProc(void*) + 238
13  libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
14  libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
15  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 15:
0   libsystem_kernel.dylib          0x959d5402 __psynch_cvwait + 10
1   libsystem_pthread.dylib         0x96ac4fda _pthread_cond_wait + 868
2   libsystem_pthread.dylib         0x96ac5c9b pthread_cond_timedwait_relative_np + 47
3   libtier0_s.dylib                0x0e2c57b6 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 210
4   steamclient.dylib               0x1180b1a3 COSXChromeIPCWakeThread::Run() + 71
5   libtier0_s.dylib                0x0e2c8034 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 16
6   libtier0_s.dylib                0x0e2c3b25 CatchAndWriteContext_t::Invoke() + 159
7   libtier0_s.dylib                0x0e2c352b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214
8   libtier0_s.dylib                0x0e2c3612 CatchAndWriteMiniDumpExForVoidPtrFn + 87
9   libtier0_s.dylib                0x0e2c363b CatchAndWriteMiniDumpForVoidPtrFn + 35
10  libtier0_s.dylib                0x0e2c7fa8 SteamThreadTools::CThread::ThreadProc(void*) + 238
11  libsystem_pthread.dylib         0x96ac4a26 _pthread_body + 138
12  libsystem_pthread.dylib         0x96ac499c _pthread_start + 155
13  libsystem_pthread.dylib         0x96ac1f96 thread_start + 34

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x12704200  ebx: 0x00000001  ecx: 0x126ffd38  edx: 0x0e6c04bb
  edi: 0x00000001  esi: 0x00000001  ebp: 0xbfffb7f8  esp: 0xbfffb7cc
   ss: 0x00000023  efl: 0x00010206  eip: 0x00000000   cs: 0x0000001b
   ds: 0x00000023   es: 0x00000023   fs: 0x00000000   gs: 0x0000000f
  cr2: 0x00000000

Logical CPU:     0
Error Code:      0x00000014
Trap Number:     14


Binary Images:
    0x1000 -     0x6ffb +TownOfSalem (0.0.0 - ???) <D7A52091-F9CD-3D4B-AD3B-125DD928F432> /Users/USER/Library/Application Support/Steam/*/TownOfSalem.app/Contents/MacOS/TownOfSalem
    0xa000 -    0x2bfff +gameoverlayrenderer.dylib (1) <1136646E-A9D4-37C6-A81D-6C5D08978AAD> /Applications/Steam.app/Contents/MacOS/gameoverlayrenderer.dylib
   0x47000 -    0x9afff  libstdc++.6.dylib (104.1) <649EF23E-4FEF-34DA-88DB-A7D4536AD3DF> /usr/lib/libstdc++.6.dylib
  0x64d000 -   0x67fff3  com.apple.securityinterface (10.0 - 55065.20.1) <9A8AE355-6EEB-3BF7-B983-CA2063460742> /System/Library/Frameworks/SecurityInterface.framework/Versions/A/SecurityInterface
 0x1800000 -  0x3024fef +com.adobe.AIR (17.0.0.172) <F366BEF7-F3C0-3131-8E53-CA102326C30F> /Users/USER/Library/Application Support/Steam/*/TownOfSalem.app/Contents/Frameworks/Adobe AIR.framework/Versions/1.0/Adobe AIR
 0x3299000 -  0x329dfff  com.apple.audio.AppleHDAHALPlugIn (272.51.3 - 272.51.3) <CDC37046-A074-3AE8-91E5-F74FFCFAFA3B> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
 0x32a3000 -  0x32befff  com.apple.security.csparser (3.0 - 57337.20.44) <7E6202F9-47CC-3E83-A494-02E9E015E2DB> /System/Library/Frameworks/Security.framework/PlugIns/csparser.bundle/Contents/MacOS/csparser
 0x8a90000 -  0x8abeff7  GLRendererFloat (12.0.40.6) <FF768EF6-FD3E-3BD7-9E0F-46D5586738B7> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
 0xb000000 -  0xb1b0ffb  GLEngine (12.0.40.6) <F6FBAA12-B9BF-312C-8791-AD59441DF333> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
 0xb1ee000 -  0xb1eefff +libsteaminput.dylib (1) <0293F79A-7556-3374-941F-C835FC0FE892> /Applications/Steam.app/Contents/MacOS/libsteaminput.dylib
 0xc000000 -  0xc58cff7  com.apple.driver.AppleIntelHD5000GraphicsGLDriver (10.12.13 - 10.1.2) <0E4A16A2-91EF-36CB-A941-16106466EB5F> /System/Library/Extensions/AppleIntelHD5000GraphicsGLDriver.bundle/Contents/MacOS/AppleIntelHD5000GraphicsGLDriver
 0xd7b6000 -  0xd7cbff3  libCGInterfaces.dylib (317.9) <781659B7-7013-3956-9E44-A6F60410391F> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib
 0xe2bd000 -  0xe2d5ff3 +libtier0_s.dylib (1) <1023C0C6-A6C6-37BD-90C6-5C6ACF4E3BBD> /Applications/Steam.app/Contents/MacOS/libtier0_s.dylib
 0xe2f6000 -  0xe31eff7 +libvstdlib_s.dylib (1) <2AE2B900-3D1E-3AF7-B988-2F56D3310D63> /Applications/Steam.app/Contents/MacOS/libvstdlib_s.dylib
 0xe34b000 -  0xe35bff7 +libaudio.dylib (1) <ED047ADE-515D-3642-BABB-AF5371724A59> /Applications/Steam.app/Contents/MacOS/libaudio.dylib
 0xe6ae000 -  0xe6c5ff7 +FRESteamWorks (0.5) <08CFCB61-0AB1-32D1-BB9B-C637F7EC90CE> /Users/USER/Library/Application Support/Steam/*/TownOfSalem.app/Contents/Resources/META-INF/AIR/extensions/com.amanitadesign.steam.FRESteamWorks/META-INF/ANE/MacOS-x86/FRESteamWorks.framework/FRESteamWorks
 0xe6e4000 -  0xe6ecff7 +libsteam_api.dylib (1) <ECE6334A-6C28-33B5-95A1-15B64374E3C4> /Users/USER/Library/Application Support/Steam/*/TownOfSalem.app/Contents/Resources/libsteam_api.dylib
0x10189000 - 0x101b1fff  com.apple.audio.OpenAL (1.8 - 1.8) <6BE4744D-234D-345F-8A25-01F92199DE23> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
0x101c3000 - 0x101d3ffb +crashhandler.dylib (1) <8AC0CC78-3367-3723-A2E2-3DF82E789619> /Applications/Steam.app/Contents/MacOS/crashhandler.dylib
0x101ea000 - 0x101f2ffb +com.googlecode.google-breakpad (1.0) <8BEF368D-16B1-358A-994A-CF9C04BFD8C7> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Breakpad
0x101ff000 - 0x1020effb +breakpadUtilities.dylib (1) <973E685F-F4B4-3CE3-8312-6121635D85BD> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib
0x10218000 - 0x104a4fff +libsteam.dylib (1) <A6A16138-7D97-37DC-A7A6-778B9F374DCE> /Applications/Steam.app/Contents/MacOS/libsteam.dylib
0x117f8000 - 0x126b7fcb +steamclient.dylib (1) <4FF67E86-03D4-378E-B826-6944B0E6231F> /Applications/Steam.app/Contents/MacOS/steamclient.dylib
0x8fefd000 - 0x8ff315cf  dyld (360.18) <25D51D2B-794C-3911-9EEE-B1F0035D7104> /usr/lib/dyld
0x90010000 - 0x90233ff7  com.apple.CoreImage (11.2.0 - 366.2.7) <B99CF403-742E-33F8-AFA2-D9A17F1C12FA> /System/Library/Frameworks/CoreImage.framework/Versions/A/CoreImage
0x90234000 - 0x9026efff  com.apple.MediaKit (16 - 809) <737F2EA6-8A73-3AAD-8D82-64A8A7E57578> /System/Library/PrivateFrameworks/MediaKit.framework/Versions/A/MediaKit
0x9026f000 - 0x90270fff  libDiagnosticMessagesClient.dylib (100) <5F2F9A2C-1A83-3D4E-8F69-1D4FD0515794> /usr/lib/libDiagnosticMessagesClient.dylib
0x90271000 - 0x90279fff  com.apple.CoreServices.FSEvents (1223.10.1 - 1223.10.1) <BEB2E1B7-753C-3923-9AEB-6D9BC58818EE> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/FSEvents.framework/Versions/A/FSEvents
0x9027a000 - 0x9027cfff  com.apple.loginsupport (1.0 - 1) <871D1582-0EEB-3223-8BA7-5B708B78A0BB> /System/Library/PrivateFrameworks/login.framework/Versions/A/Frameworks/loginsupport.framework/Versions/A/loginsupport
0x9027d000 - 0x90294ffb  com.apple.AppContainer (4.0 - 261.20.7) <C7C27922-52AE-3DA4-9A09-11B3CD5C1A6A> /System/Library/PrivateFrameworks/AppContainer.framework/Versions/A/AppContainer
0x90295000 - 0x90296fff  com.apple.TrustEvaluationAgent (2.0 - 25) <7B6357BA-B41D-34A8-84D1-B30071C3FC34> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent
0x90297000 - 0x902c1fff  libsystem_info.dylib (477.20.1) <E7A2C4B8-B30D-3341-9A6C-9BB4B8CE3671> /usr/lib/system/libsystem_info.dylib
0x902c2000 - 0x902d2ff7  com.apple.LangAnalysis (1.7.0 - 1.7.0) <887B4D43-1F33-3ABF-9FB6-C64494870F4F> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
0x902d3000 - 0x90327fff  com.apple.Symbolication (1.4 - 58044) <475BACB7-A14F-354D-A120-5EE0CB311638> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication
0x90328000 - 0x90340ff7  libSparseBLAS.dylib (1159) <3ABF944C-4483-349C-A3C6-36B4CE2549E2> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparseBLAS.dylib
0x90341000 - 0x913e6fff  com.apple.WebCore (11601 - 11601.3.8) <2DD8511E-A7CB-36AD-9190-C7638A77C6B0> /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/WebCore.framework/Versions/A/WebCore
0x913e7000 - 0x91439ff3  com.apple.CoreMediaIO (703.0 - 4791) <7F6B4D9D-CE39-3F42-9114-AE2FDEB0153F> /System/Library/Frameworks/CoreMediaIO.framework/Versions/A/CoreMediaIO
0x9143a000 - 0x916b8fef  com.apple.QuickTime (7.7.3 - 2943) <58563E81-A704-3294-B1DC-A9A86A8846DD> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x9199c000 - 0x919a8ff7  libkxld.dylib (3248.20.55) <F8306D74-A204-3BE9-BC45-6475266845B6> /usr/lib/system/libkxld.dylib
0x919a9000 - 0x919f2ff7  com.apple.coreservices.SharedFileList (24.4 - 24.5) <B956DA81-45B9-3DDB-919A-CB8EB20EE91E> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SharedFileList.framework/Versions/A/SharedFileList
0x919f3000 - 0x91b4cff7  libBLAS.dylib (1159) <01B7578D-121A-3F03-8BC1-D40E929820BC> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x91b4d000 - 0x91c3eff3  libiconv.2.dylib (44) <4EB465C8-E736-3DBD-9F62-74B73B66A84B> /usr/lib/libiconv.2.dylib
0x91c3f000 - 0x91c4aff3  libcommonCrypto.dylib (60075.20.1) <A091617F-7831-3F06-B7B8-5BEE7D0EB60B> /usr/lib/system/libcommonCrypto.dylib
0x91c4b000 - 0x91f4affb  com.apple.WebKit (11601 - 11601.3.9) <4B96C771-F421-36D2-9CCE-BA282821D2E6> /System/Library/Frameworks/WebKit.framework/Versions/A/WebKit
0x91f75000 - 0x91fd1ff7  libTIFF.dylib (1442) <1A651B31-0698-3DB7-AA1E-6FDD328EE252> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x91fd2000 - 0x91fe1ff7  libxar.1.dylib (302) <B5FC05C6-3E06-3E92-A8E5-C7733D659F6F> /usr/lib/libxar.1.dylib
0x91fe2000 - 0x920d8fff  com.apple.QuickLookUIFramework (5.0 - 696.3) <CEDE34F3-E8F5-324B-AC53-97FC7E8FCB1E> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuickLookUI.framework/Versions/A/QuickLookUI
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External Modification Summary:
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  Calls made by this process:
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  Calls made by all processes on this machine:
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    thread_set_state: 1368

VM Region Summary:
ReadOnly portion of Libraries: Total=291.3M resident=0K(0%) swapped_out_or_unallocated=291.3M(100%)
Writable regions: Total=206.1M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=206.1M(100%)

                                VIRTUAL   REGION 
REGION TYPE                        SIZE    COUNT (non-coalesced) 
===========                     =======  ======= 
Accelerate.framework               128K        2 
Activity Tracing                  2048K        2 
CG backing stores                  796K        2 
CG image                             4K        2 
CG shared images                   208K        7 
CoreAnimation                       20K        4 
CoreUI image data                  392K        5 
CoreUI image file                  160K        3 
IOKit                             12.5M       11 
Kernel Alloc Once                    4K        2 
MALLOC                           132.4M       45 
MALLOC guard page                   48K       11 
MALLOC_LARGE (reserved)            912K        3         reserved VM address space (unallocated)
Memory Tag 240                    8192K       29 
Memory Tag 242                      12K        2 
OpenGL GLSL                        128K        3 
Stack                             16.1M       17 
Stack Guard                       56.1M       17 
VM_ALLOCATE                         96K       11 
__DATA                            13.7M      269 
__GLSLBUILTINS                    2588K        2 
__IMAGE                            528K        2 
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===========                     =======  ======= 
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Model: MacBookPro11,4, BootROM MBP114.0172.B07, 4 processors, Intel Core i7, 2.2 GHz, 16 GB, SMC 2.29f24
Graphics: Intel Iris Pro, Intel Iris Pro, Built-In
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Thunderbolt Bus: MacBook Pro, Apple Inc., 27.1

How to deal error:VerifyError: Error #1014: Class com.amanitadesign.steam::FRESteamWorks could not be found.

Thanks for all your help first!

When I do the samething in "FRESteamWorksTest.as" in my project,FB show the error:VerifyError: Error #1014: Class com.amanitadesign.steam::FRESteamWorks could not be found.

My step to test is like this:
1.Create a ActionScript Library project to create "SteamLibrary.swc",include all .as files in "\FRESteamWorks-0.6\lib\src".
2.Copy the same code from "FRESteamWorksTest.as" and I'm sure no error be for I run the test.
3.When I run the test this error will show out.

image

thanks a lot!

Leaderboard Support?

Thanks for this amazing Lib! I was wondering if you'd be able to add Leaderboard functionality?

Specifically:
steam_create_leaderboard
steam_upload_score
steam_download_scores
steam_download_friends_scores

Binary?

Where can I download the collected ANE library? I use here http://dump.ventero.de/FRESteamWorks/ and I receive an error:
exception, information=ArgumentError: Error #3500: The extension context does not have a method with the name AIRSteam_Init.

Inventory Support

Are there any plans to update to support item drops and the inventory? Valve opened up access to this a few months ago.

Access to Environment Variables

Thank you immensely for the library! It has been extremely helpful. Wondering if you have looked into accessing Environment Variables? Particularly SteamTenfoot... I'm trying to determine if my game was launched from Big Picture mode.

Thanks again!

SEE: Environment.GetEnvironmentVariable();

Support for 64-bit version of Adobe AIR (29+) on Windows ?

Hello.

I added "architecture>64</architecture" to my project but I cannot package with "extensionID>com.amanitadesign.steam.FRESteamWorks</extensionID"

When i run "adt -package", i have this error:
"An implementation for native extension 'com.amanitadesign.steam.FRESteamWorks' required by the application was not found for the target platform."

Thanks for your work.

How to add Steam setting effect to our AIR game?

Hi everyone:
If we did some setting in the Steam Setting panel ,how to make if effect in our own game, for example,if I change the music volume, how to change our game music volume at the same time? so that the volume can be same.

userHasLicenseForApp return noAuth

I'm getting noauth response with userHasLicenseForApp(steamId, appID)

UserId returned by getUserID() seems correct (I guess it's the same as steamID right ?).
AppID returned by getAppID() is correct; it seems to be read in a txt, I hope it is more secured once deployed, but that's not the issue.

Like in the example, I create a ticket and when response RESPONSE_OnValidateAuthTicketResponse received I call userHasLicenseForApp, which returns 2 = NoAuth.

Any idea why or what to check ? I'm out of ideas here.

Global Stats

Hey there,

Hope everything is great! Have you looked into SteamUserStats() -> RequestGlobalStats() and SteamUserStats() -> GetGlobalStat()? We have been tracking a few stats globally (deaths, coins collected, etc) and would love to show them along with our leaderboards now that significant data has been collected.

Thoughts?

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