Jing Zhang's Projects
http://www.vinjn.com/rd-samples/
Scripts to inspect renderdoc capture files (*.rdc)
渲染医生,基于 RenderDoc 的渲染分析工具,以 html 形式展现方便阅读和分享。
https://vinjn.github.io/renderdoc-frame-reporter/
renderdoc python extension for exporting FBX file
A shader-based software renderer written from scratch in C89
A pluging for Unreal Engine 4 and Unreal Engine 5, which allows to import meshes during runtime.
DrPetter's sound effect generator
shadertoy-dx11 is inspired by www.shadertoy.com
taller de shaders, introducción a GLSL y PShader
基于 markdown 的演讲稿
SlimShader is a Direct3D shader bytecode parser for .NET and C++
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
SoloPi 自动化测试工具
some python scripts for Stock and Funds
Import OpenStreetMap data into Unreal Engine 4
A sublime plugin that allows to highlight certain pieces of text with different colors (similar to notepad++ "Style token" functionality)
tidevice can be used to communicate with iPhone device
Literally, the perfect injector.
VERY simple cross-platform C++ analytics for games (using Google Analytics)
A tiny server providing cloud gaming services on Windows
Third Person Character Extension Plug-in for Unreal Engine 4
A one page HTML theme for agencies created by Start Bootstrap
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).