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Commodore C64 core for the Tang Nano 20K, Primer 25K and Mega 138K FPGA

License: GNU General Public License v3.0

VHDL 68.92% Verilog 27.65% C 0.07% Batchfile 0.01% SystemVerilog 3.00% Shell 0.01% Tcl 0.36%
fpga tang-nano c64 mist commodore gowin

tang_nano_20k_c64's Introduction

C64Nano

The C64Nano is a port of some MiST and MiSTer components of the C64 FPGA core for the Tang Nano 20k FPGA board with a new VHDL top level and HDMI Video and Audio Output.
It has also been ported to the Tang Primer 25K (Gowin GW5A-25) and Tang Mega 138k (Gowin GW5AST-138) too.
Be aware that the VIC20 FPGA core had been ported too in similar manner (link).

Original C64 core by Peter Wendrich
All HID components and BL616 MCU µC firmware by Till Harbaum
c1541 by https://github.com/darfpga

Features:


image


HID interfaces aligned in pinmap and control to match MiSTeryNano project's bl616 misterynano_fw.
Basically BL616 µC acts as USB host for USB devices and as an OSD controller using a SPI communication protocol.

Note PROJECT IS STILL WORK IN PROGRESS

Installation

The installation of C64 Nano on the Tang Nano 20k board can be done using a Linux PC or a Windows PC (Instruction).

c64 Nano on Tang Primer 25K

See Tang Primer 25K

c64 Nano on Tang Mega 138k

See Tang Mega 138K

emulated Diskdrive c1541

Emulated 1541 on a regular FAT/exFAT formatted microSD card including parallel bus Speedloader Dolphin DOS.
Copy a D64 Disk image to your sdcard and rename it to disk8.d64 as default boot image.
Add further D64 or G64 images as you like and insert card in TN slot. Power Cycle TN. LED 0 acts as Drive activity indicator.
Disk directory listing: (or F7 keypress)
LOAD"$",8
LIST
Load first program from Disk: (or just LOAD)
LOAD"*",8
RUN
c1541 DOS ROM to be selected from OSD (default Dolphin DOS, CBM DOS or other)
In case a program don't load correctly select via OSD the factory default CBM DOS an give it a try.

Cartridge ROM Loader (.CRT)

Cartridge ROM can be loaded via OSD file selection.
Copy a *.CRT to your sdcard and rename it to c64crt.crt as default boot cartridge ROM.
Prevent cartridge load at boot or for Detach Cartrige OSD CRT selection No Disk , Save settings and System Cold Boot.

BASIC Program Loader (.PRG)

A BASIC Program *.PRG file can be loaded via OSD file selection.
Copy a *.PRG to your sdcard and rename it to c64prg.prg as default boot basic program.
Prevent PRG load at boot by OSD PRG selection No Disk , Save settings and Reset.

Tape Image Loader (*.TAP)

A Tape *.TAP file can be loaded via OSD file selection.
In order to start a tape download select CBM Kernal (mandatory) and type: LOAD
The file is loaded automatically as soon as file selected via OSD (no need to press PLAY TAPE button).
Screen will blank for several seconds and then display briefly the filename of the to be loaded file.
It will blank afterwards till load completed. I will take time...
Copy a *.TAP to your sdcard and rename it to c64tap.tap as default boot tape.
Prevent TAP load at boot or for Tape unload OSD TAP selection No Disk , Save settings and Reset.

Kernal Loader (.BIN)

Dolphin DOS 2.0 is the power-up default Kernal.
Kernal ROM files *.BIN can be loaded via OSD selection.
Copy a 8K C64 Kernal ROM *.BIN to your sdcard and rename it to c64kernal.bin as default boot Kernal.
Prevent Kernal load by OSD Kernal BIN selection No Disk and Save settings and do a power-cyle of the board.

emulated RAM Expansion Unit REU 1750

For those programs the require a RAM Expansion Unit (REU) it can be activated by OSD on demand.

Playing Sonic the Hedgehog V1.2
Enable REU, and load the PRG.

Playing around with GEOS
Enable REU, select c1541 CBM DOS ROM and load the PRG.

Push Button utilization

  • S2 keep pressed during power-up for programming Flash
  • S1 reserved

OSD

invoke by F12 keypress

  • Reset
  • Cold Reset + memory scrubbing
  • Audio Volume + / -
  • Scanlines effect %
  • Widescreen activation
  • HID device selection for Joystick Port 1 and Port 2
  • REU activation
  • Audio Filter
  • c1541 Drive disk image selection
  • c1541 Disk write protetcion
  • c1541 Reset
  • c1541 DOS ROM selection
  • MIDI configuration
  • Pause when OSD open
  • PAL / NTSC Video mode
  • VIC-II revision, 6526 / 8521 and SID 6561/8580 selection
  • Loader (CRT/PRG/BIN/TAP) file selection

Gamecontrol support

legacy single D9 Digital Joystick. OSD: Retro D9
or
USB Joystick(s). OSD: USB #1 or USB #2
or
Gamepad. OSD: DualShock
stick digital for Move and Left L1 or Right R1 shoulder Button for Trigger or following Pad controls:

Buttons - -
Left L1/R1
Trigger
triangle button
Up
.
square button
Left
- circle button
Right
- cross button
Down
-

or Keyboard Numpad. OSD: Numpad

0
Trigger
8
Up
-
4
Left
- 6
Right
- 2
Down
-

or Mouse. OSD: Mouse
USB Mouse as c1351 Mouse emulation.

or Paddle. OSD: Paddle
Dualshock 2 Sticks in analog mode as VC-1312 Paddle emulation.
Left L1 / L2 and Right R1 / R2 shoulder Button as Trigger
You have first to set the DS2 Sticks into analog mode by pressing the DS2 ANALOG button. Mode indicated by red light indicator.
Configure DIGITAL mode (press ANALOG button again) when using the Joystick mode agin. OSD: DS2

Keyboard

Layout Tape Play not implemented.

LED UI

LED function TN20K TP25K TM138K
0 c1541 activity x x x
1 D64 selected x - x
2 CRT seleced x - x
3 PRG selected x - x
4 Kernal selected x - x
5 TAP selected x - x

Solid 'red' of the c1541 led after power-up indicates a missing DOS in Flash

Multicolor RGB LED

  • green      all fine and ready to go
  • red          something wrong with SDcard / default boot image
  • blue        µC firmware detected valid FPGA core
  • white      -

MIDI-IN and OUT

Type of MIDI interface can be selected from OSD.
There is support for Sequential Inc., Passport/Sentech, DATEL/SIEL/JMS/C-LAB and Namesoft
You can use a MiSTeryNano MIDI shield to interface to a Keyboard.

Powering

Prototype circuit with Keyboard can be powered by Tang USB-C connector from PC or a Power Supply Adapter.

Synthesis

Source code can be synthesized, fitted and programmed with GOWIN IDE Windows or Linux.
Alternatively use the command line build script gw_sh.exe build_tn20k.tcl, build_tp25k.tcl or build_tm138k.tcl

Pin mapping

see pin configuration in .cst configuration file

HW circuit considerations

Pinmap TN20k Interfaces
Sipeed M0S Dock, digital Joystick D9 and DualShock Gamepad connection.
wiring

Pinmap D-SUB 9 Joystick Interface

  • Joystick interface is 3.3V tolerant. Joystick 5V supply pin has to be left floating !
    pinmap
Joystick pin Tang Nano pin FPGA pin Joystick Function
1 J6 9 28 Joy3 RIGHT
2 J6 11 25 Joy2 LEFT
3 J6 10 26 Joy1 DOWN
4 J5 12 29 Joy0 UP
5 - - POT Y
6 J5 8 27 FIRE B.
7 n.c n.c 5V
8 J5 20 - GND
9 - - POT X

Pinmap Dualshock 2 Controller Interface
image

DS pin Tang Nano pin FPGA pin DS Function
1 J5 18 71 MISO JOYDAT
2 J5 19 53 MOSI JOYCMD
3 n.c. - 7V5
4 J5 15 - GND
5 J5 16 - 3V3
6 J5 17 72 CS JOYATN
7 J5 20 52 MCLK JOYCLK
8 n.c. - JOYIRQ
9 n.c. - JOYACK

Getting started

In order to use this Design the following things are needed:

Sipeed M0S Dock
Sipeed Tang Nano 20k
or Sipeed Tang Primer 25k
and PMOD DVI
and PMOD TF-CARD
and PMOD SDRAM
and M0S PMOD adapter or ad hoc wiring + soldering.
or Sipeed Tang Mega 138k
and PMOD SDRAM
and PMOD DS2x2
and M0S PMOD adapter
microSD or microSDHC card FAT32 formatted
TFT Monitor with HDMI Input and Speaker

HID and Gamecontrol Hardware option TN20k needs alternative option Primer 25K Mega 138K
USB Keyboard USB-C to USB-A adapter 4 port mini USB hub x x
USB Joystick(s) 4 port mini USB hub - x x
USB Mouse 4 port mini USB hub - x x
Commodore/Atari compatible retro D9 Joystick MiSTeryNano shield D-SUB 9 M connector, breadboard to wire everything up, some jumper wires - -
Dualshock 2 Controller Gamepad Gamepad Adapter Board (Sipeed Joystick to DIP) respectively
PMOD DS2x2
breadboard to wire everything up and some jumper wires - x

tang_nano_20k_c64's People

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tang_nano_20k_c64's Issues

Feature request: Datel MIDI cart

I have a carrier board for the Tang Nano with MIDI IN and OUT. Unfortunately this collides with the Dual shock connector of the C64 core.

I still would like to see an option to use the MIDI ports in the C64 core. This has been done for the MiST C64 core as it seems:

mist-devel/c64#1

The use case? I think it would be quite funny to couple two Tang Nano via MIDI, run Atari ST + Cubase on one of them and C64 + Cynthcart on the other one. The C64 with it's SID would then be used by the Atari ST as a MIDI synthesizer.

Admittedly a rather odd setup and probably not the most common use case ... but nevertheless tempting ...

I might give that a try myself. But maybe you actually derive your code from the MiST core.

[Question] SID and VICII from MiSTer?

Hi there, @vossstef

I just discovered my Tang Nano 20k can do C64 thanks to this!
Now, are the SID, VIC and CPU directly from the MiSTer project? Both are pretty much " perfect" on the MiSTer by now, and I would like to know what to expect with this :)

Thanks!

Use flash ROM for ROM and cartridges

The Tang Nano 20k comes with a 64MBit/8Mbytes SPI flash. The first 700+ kBytes are used to store the FPGA bitstream. But the remaining 7MB are unused and can be accessed by the FPGA at runtime.

This can either be used directly and with DSPI mode at 100MHz a random read speed of <250ns can be achieved. This should be sufficient for the C64. Especially multiple ROM carts could be stored there. The flash may also be used to initialize some of the SDRAM at startup such that the SDRAM can also be used to store Rom data but with a shorter access time.

Video and audio problems

Hi @vossstef!

I could finally test the latest core version on the Tang Nano 20k after flashing the BL616 with the latest firmware, I'm having A LOT of fun with it!

However, I've noticed some video & audio problems:

-If Settings->Screen is set to Wide, there is no HDMI audio. Wide is needed for correct aspect ratio on modern 16:9 monitors.

-If Settings->Screen is set to Wide, screen is not centered: it's displaced towards the left side of the screen.

-SID audio doesn't match the real C64 or the MiSTer core.
For example, try Tim Follin's Ghouls'N Ghosts tittle screen music: in both 6581 and 8580 modes, with or without DIGIFIX, it doesn't sound correct (it sounds correct on the MiSTer core).
This is how it sounds on real hardware and on the C64 MiSTer core: https://www.youtube.com/watch?v=wz36JWHTk-A
Note this music is perhaps the definitive C64 audio test: only the C64 MiSTer core and real C64 passes this hard test :)
Are filters supposed to be implemented? Maybe it's simply filters being missing at this point?

refactor keyboard interface

use a core specific keyboard matrix in the bl616 firmware
note: latest bl616 with c64 core support and menu will be needed

Cooperation on retro core infrastructure

I'd like to suggest that we cooperate a little bit on the infrastructure side. With infrastructure, I relate to everything but the (retro) core itself. IMHO a unified nice framework using the hardware present on the Tang Nano 20k to provide various generic services to the core would be nice.

My suggestion would be to add common services like USB mouse, keyboard, the various joystick interfaces, HDMI, the SDRAM, the flash ROM etc etc and to make sure that the next core developer can also simply re-use these. Somewhat like the MiST and MiSTer frameworks do, but for now more Tang Nano specific.

The difference to MiSTer is, that there is not full Linux in the background and the difference to the MiST is that the MCU on the TN20k is way more powerful. The minor differences are that the e.g. the SD card is connected to the FPGA and not to the MCU which makes interaction between SD card, MCU and core a little different.

Trying to flash BL616 on Linux

Hi,

I have started to try this C64 on my tang nano 20k + dock, which has M0S Dock onboard:

mONFd3t

I have no problem with flashing the core with this command:
openFPGALoader -f tang_nano_20k_c64.fs
It boots!

However, I am missing many options on the OSD, like CRT loading etc.

Looking at the documentation here: https://github.com/vossstef/tang_nano_20k_c64/blob/main/INSTALLATION_WINDOWS.md
I can see the BL616 on the M0S Dock has to be updated too.
For that, you point to a program called BuffaloLabDevCube which seems to be Windows software. I don't have a Windows machine, and will never use that OS.
Is there a way to do that on GNU/Linux?

Thanks!

Support PAL / NTSC Video mode

including also HDMI catch-up
affected Modules video, video-analyzer, hdmi, top, core pll selectable
NTSC
-- 720 480 60 Hz 31.4685 kHz
-- ModeLine "720x480" 27.00 720 736 798 858 480 489 495 525 -HSync -VSync

GPIO normalization

Good morning

Would it be possible to standardize the GPIO port?
For the joystick port of this core, is it possible to replace it to use the same location and controller as the NESTANG, PACMAN, GALAGA, ... cores?
And for the keyboard, would it be possible to standardize it with the core developer Atari ST?
If all cores are standardized at the GPIO level, it will be simpler for users.

Thanks to all the developers

black screen

Since the HDMI fixes made yesterday, I can no longer display an image.
I tested on different monitor.

Broken audio output

Commit 63c4e59 (audio volume fix) breaks sound output.
Hissing over-amplified sound. And the output is only the left channel for some reason.

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