Comments (6)
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Addition: same occurs on Windows.
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Arrggh... I'm see that too with vsgdraw, in my testing I didn't attempt to run these examples.
When I've seen errors like this before it's been due to reading of old VSG files that the new serializers don't recognize. As i've just removed all the deprecated serializer code paths in prep for 1.0 this would be my suspicion, see this thread for discussion of the changes: SerializationCleanUp and DeprecatedSerialization
I am investigating.
from vsgexamples.
Looks like I missed updating the vsgExamples/data/textures/lz.vsgb file, it's a really old file.
Could you pull vsgExamples master to get the update lz.vsgb.
from vsgexamples.
Thanks. The examples work again as expected!
from vsgexamples.
That's a relief. Thanks for testing.
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Related Issues (20)
- how to render models with tileData? HOT 1
- If vsgTransform is no command line parameter, it will crash. HOT 1
- vsgviewer render readymap.vsgt? HOT 5
- Wayland support HOT 2
- Compiling issues for vsgvolume example HOT 4
- vertex and fragment source for vert_PushConstants.spv and frag_PushConstants.spv HOT 5
- Checked-in code inconsistent with .clang-format HOT 4
- vsgshadow without shadows on MacOS HOT 16
- None of the example models are actually compatible with vsgclip example HOT 2
- vsgshadow has black patches flickering on the ground HOT 4
- No CMakeLists.txt file for vsgoffscreenshot HOT 2
- vsgscreenshot can produce strange output HOT 2
- vsgexecutecommands crashes on windows HOT 8
- VSG_INSTANCE_POSITIONS format change HOT 2
- Request for a hello-world example HOT 3
- How to display a point on the earth map? HOT 1
- vsgvolume is actually broken on Windows 11 and Ubuntu 22.4 HOT 3
- problem with overlay views using multiple render graphs in the same window HOT 3
- DescriptorPool warning when using compileManager with storage buffers HOT 2
- Examples abort on shutdown when run in Debug HOT 4
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