Comments (6)
The data is under the same license. The right thing to do is to install the data if you want to install. Thought if we install the data does that also mean we have to encode paths to the data? Otherwise developers still need to set VSG_FILE_PATH to the installed directory.
However, vsgExamples are examples, they aren't applications that would be normal to install. Personally, I don't install the examples, or would recommend not installing, instead they should just be a used as a teaching material.
Another possibility would be to not have a install target, thus avoid the tangled web that it can cause.
Also, worth noting that while vsgExamples is going to 1.0.0 I don't view this repo as one that's appropriate for package maintainers to wrap up and provide.
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I agree with you that from a VSG developer's point of view, packaging vsgExamples has no value.
However, there is a good reason for distributions to provide this particular repo: testing. If examples work, package maintainers and in general distribution users can easily check whether a VSG update works well.
Also, since VSG's behavior could arguably expose bugs in specific Vulkan implementations, there is still value in packaging vsgExamples. As long as this redistribution is done according to the terms of the license, of course.
... and I was only pointing out a discrepancy in the "make install" routine here ;)
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I have added an install target for data that places it in share/vsgExamples/data and checked it into vsgExamples master.
Appreciate some testing it by 3rd parties before I merge with vsgExamples-1.0 branch.
from vsgexamples.
Thanks, much appreciated. Tested with:
$ VSG_FILE_PATH=/usr/share/vsgExamples/data/ vsgviewer models/teapot.vsgt
$ vsgviewer /usr/share/vsgExamples/data/models/teapot.vsgt
Both invocations work.
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Thanks for the testing will merge with vsgExamples,. then later with 1.0 branch,
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Already merged with vsgExamples master...
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Related Issues (20)
- how to render models with tileData? HOT 1
- If vsgTransform is no command line parameter, it will crash. HOT 1
- vsgviewer render readymap.vsgt? HOT 5
- Wayland support HOT 2
- Compiling issues for vsgvolume example HOT 4
- vertex and fragment source for vert_PushConstants.spv and frag_PushConstants.spv HOT 5
- Checked-in code inconsistent with .clang-format HOT 4
- vsgshadow without shadows on MacOS HOT 16
- None of the example models are actually compatible with vsgclip example HOT 2
- vsgshadow has black patches flickering on the ground HOT 4
- No CMakeLists.txt file for vsgoffscreenshot HOT 2
- vsgscreenshot can produce strange output HOT 2
- vsgexecutecommands crashes on windows HOT 8
- VSG_INSTANCE_POSITIONS format change HOT 2
- Request for a hello-world example HOT 3
- How to display a point on the earth map? HOT 1
- vsgvolume is actually broken on Windows 11 and Ubuntu 22.4 HOT 3
- problem with overlay views using multiple render graphs in the same window HOT 3
- DescriptorPool warning when using compileManager with storage buffers HOT 2
- Examples abort on shutdown when run in Debug HOT 4
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