Comments (2)
In other words,
I want to use one of these - Maya/Blender/Unity.
I want to import a sequence of point clouds and edit it. Say the sequence is numbered from 1 to N. So each item (say item 1) has two different point clouds (one for the person and one for the object the person is interacting with). And for each item , I want to be able to load both the point clouds ... and be able to edit each of them individually. And finally, create an animation from this edited sequence
from behave-dataset.
Hi, I think it should be possible to load them in Blender(I never used other software but I guess they are the same).
The human and object point clouds are simply two different .ply files. You can simple load them from blender, and select the one that you want to change for editing.
from behave-dataset.
Related Issues (20)
- Questions about pose HOT 3
- Not able to see the output in kinect1 and kinect2
- libc10_cuda.so issue
- Error when executing behave_demo.py code
- Regarding the hand pose parts in the provided pose parameters HOT 3
- intrinsic and depth back projection HOT 2
- Extracting frames from videos HOT 1
- Multiple registration results for one sequence HOT 1
- Fail to run video2image.py with -nodepth arg on Date06_Sub07_backpack_back HOT 2
- 30fps Registration result of several sequences are misaligned with the rgbd data HOT 1
- One frame more registration result than rgbd data HOT 1
- The keyboard and basketball's mask seems to be missing. HOT 1
- Different pose fit? HOT 1
- hi, person_fit.ply has 6890 points but readme said it was stored in SMPL+H format HOT 4
- Camera matrix - Should the distortion params be incorporated? HOT 1
- Transfer coordinate from Kinect1 to Kinect0 HOT 1
- Will you release the train/test code of BEHAVE? HOT 3
- Recover mesh using SMPLH parameters, not exactly match to the provided person_fit.ply HOT 1
- Complete sequences HOT 3
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from behave-dataset.