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yasirkula avatar yasirkula commented on July 25, 2024

Thank you for the sponsorship! This optional feature could be implemented with considerable effort, yeah. I'll add it to my to-do list but I can't promise a quick solution due to my current work schedule.

I've created the DebugLogIndexList to avoid unnecessary checks/operations of the List class for maximum performance. The initial motivation was the unnecessary Array.Clear call in List<int>.Clear.

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webcoyote avatar webcoyote commented on July 25, 2024

Totally understand about workload, esp. since you're giving away the plugin!

In regards to calling Array.Clear, while it's marginally faster, my understanding is that it only zeroes the individual items if they're objects, which is desirable so that they don't hang around in memory indefinitely, clogging up the heap: https://referencesource.microsoft.com/#mscorlib/system/array.cs,342. Since the Clear call is only infrequently used, I wouldn't think it would have a speed impact. In any case, it's a small matter either way, just thought I'd mention it

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yasirkula avatar yasirkula commented on July 25, 2024

After working on this for way, way too long, it's finally ready. In my tests I didn't encounter any issues but I really hope that I didn't miss anything. I've also applied other important optimizations to the codebase along the way. I'd like to hear your test results when you get the chance to test it.

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