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A project made with pure WebGL.

Home Page: https://zi7ar21.github.io/WebGL-Project/

License: MIT License

JavaScript 32.30% HTML 67.70%
glsl html html5 javascript js webgl

webgl-project's Introduction

About Me

Hi, I'm Jacob Bingham! I'm a kid with a love for all things computers and science, and want to become a computational astrophysicist. I love low-level programming in C/C++, GLSL, and WGSL.

GitHub Pages

You can find out more about me and some of my projects at https://Zi7ar21.github.io/!

webgl-project's People

Contributors

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webgl-project's Issues

Fix High-DPI Scaling

Currently, on a High-DPI display the website runs at half resolution. It should run at full resolution instead.

Add Fragment Shader Pixel Coordinate

I am looking for a way to get something similar to fragCoord in Shadertoy, currently the website uses gl_PointCoord which I believe is both inefficient and wrong.

WebGL 2.0

WebGL 2.0 is a newer version of WebGL, and it would be nice to get the website to use it.

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