danwatkins / terrain3d Goto Github PK
View Code? Open in Web Editor NEWInteractive 3D terrain simulation using OpenGL 4 and Qt 5.
License: Other
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
License: Other
When rendering with different block sizes, the distance thresholds don't make sense. For example, with a block size of 8, a distance of 2 blocks is really 16. With a block size of 16, the distance is really 32. The problem is that the LOD calculations are based on block distance and not actual distance.
If you are translating the camera and continuously rotating, there is a choppy effect. If you translate and rotate side to side very rapidly, it seems the camera does not translate as desired. I think mathematically the camera is doing everything correct, and that it is just a problem with HID sampling.
There is currently no optimization for rendering meshes. Each mesh render call is sent to the graphics driver separately and is very slow. Rendering 1000 trees results in pitiful frame rates <10fps. Implement a batch/instance mesh rendering queue.
There is a build error with the latest version of GCC shipping with Qt Creator originating from the GLM dependency. Update the GLM dependency to the latest version.
You are doing integer division for the aspect ratio in the constructor. Probably causing the off warping when looking around.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.