Comments (1)
This looks like a bug in Seastalker. Many of the Infocom games had minor bugs in them, where the game file broke Infocom's own rules on what the games could do. In this case, Seastalker is trying to access a non-extistent property of an object, which is against the rules. Infocom's own interpreters tended to be quite lax about checking these rules, which is why these bugs went unnoticed at the time.
You can avoid the error in Windows Frotz by opening the options dialog, going to the Interpreter tab, and making sure that the "Ignore runtime errors" option is on. That said, Frotz does include some workarounds for known errors in Infocom games, and it may be possible to add a workaround for this, too.
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Related Issues (20)
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