doogej / monogame.primitives2d Goto Github PK
View Code? Open in Web Editor NEWEasy-to-use 2D primitives
Home Page: https://www.nuget.org/packages/MonoGame.Primitives2D/
License: zlib License
Easy-to-use 2D primitives
Home Page: https://www.nuget.org/packages/MonoGame.Primitives2D/
License: zlib License
Triangles are useful!
It would be nice to have a version with line thickness and a solid one.
It does make sense to have a single method for every primitive, with a optional parameters for filling it
Visual Studio 2022
Primitives2D 1.1
MS .Net SDK 6.0.419
MonoGame.Framework.DesktopGL 3.8.1.303
Upon build:
warning NU1701: Package 'MonoGame.Primitives2D 1.1.1' was restored using '.NETFramework,Version=v4.6.1, .NETFramework,Version=v4.6.2, .NETFramework,Version=v4.7, .NETFramework,Version=v4.7.1, .NETFramework,Version=v4.7.2, .NETFramework,Version=v4.8, .NETFramework,Version=v4.8.1' instead of the project target framework 'net6.0'. This package may not be fully compatible with your project.
No issues though
There is already a working sample project, but the project does need more documentation.
Documentation can be based on the original at https://bitbucket.org/C3/2d-xna-primitives/wiki/Home, just updated and improved where possible.
To be more compatible with modern .NET projects
DrawCircle has no way of filling circles.
This should be implemented in the same way as #3
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