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Type: User
Company: Google
Type: User
Company: Google
A variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity software
Utilize ObjectPointers to initiate an Interactor grab on an Interactable for the Unity software
A spatial zone in which an interactable object can be snapped into the designated area for the Unity software
User interface button types that can be used within a spatial environment for the Unity software
A collection of prefabs that can move a given GameObject based on axis input data for the Unity software
A mechanism that simulates climbing in a spatial environment for the Unity software
Amplify real world movement steps in a virtual spatial environment for the Unity software
A collection of prefabs that can move a given GameObject to a specific point in space for the Unity software
A collection of prefabs that provide a specific point or area location to specify a valid teleport location for the Unity software
Manages the collision states between a collection of GameObjects in the scene for the Unity software
A mechanism to make a target GameObject follow a source GameObject in the scene for the Unity software
Provides the ability to initiate haptic feedback on the controllers connected to an interactor for the Unity software
SDK Wrappers for the Oculus Integration Unity asset
SDK Wrappers for the SteamVR Unity asset
A Spatial Simulator control schema for the Unity Input Manager
A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system
A representation of a collidable body volume that tracks a GameObject in a spatial scene for the Unity software
Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time
A collection of custom shaders for the Unity Software
Basic avatar hand to represent spatial controllers for the Unity software
Control fading of scene cameras due to collisions of spatial objects for the Unity software
Provides the ability to control a highlight state for an interactable object for the Unity software
A visual tooltip label that can be placed in a spatial environment for the Unity software
Randomized Tiling for Unity ShaderGraph
Local Kubernetes development with no stress
Generic interface to multiple Ruby template engines
Experimental Tilt apiserver based on kubernetes/apiserver
Iterative examples of how to set up Bazel with Tilt
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.