GithubHelp home page GithubHelp logo

Comments (4)

jrouwe avatar jrouwe commented on July 3, 2024

Hello,

In my experience, CharacterVirtual deals very well with internal edges. The character has some padding around it (CharacterVirtualSettings::mCharacterPadding) that prevents it from directly hitting the edge and this smooths the normals to such an extent that it barely responds to them. Perhaps your padding is very small in comparison to your character size?

from joltphysics.

SheridanR avatar SheridanR commented on July 3, 2024

Hi there,

I started with all default settings on a capsule with 1m radius, but even at speeds of a few km/s (realistic jogging speed) my character is liable to penetrate walls and catch internal edges, which causes big problems as this can cause the character to rebound in very unexpected directions when there is low "friction" (eg if the character is jumping through the air).

Experiments with setting these variables to all kinds of values has not produced satisfactory results - the character still catches internal edges continually.

I've made sure to generate the static geometry as a compound body, and I've witnessed internal edge removal working fine for dynamic bodies - I'm just disappointed it doesn't appear to work for CharacterVirtual, as well. 🤔

from joltphysics.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.