GithubHelp home page GithubHelp logo

Comments (2)

jrouwe avatar jrouwe commented on May 28, 2024

The problem is that SaveWithChildren will build a ShapeToIDMap which maps Shape* to an ID. In your loop, the created Shape is deleted at the end of the iteration (when BodyCreationSettings/MeshShapeSettings is destructed). There is a certain chance that in the next iteration, a new Shape will be allocated at the exact same location in memory. This means it will see it as the same shape and not write it to the stream. You need to keep your Shapes, PhysicsMaterials and GroupFilters in memory until everything has been written (or if you're sure there is no sharing possible, you need to clear those maps after every shape on both save and load).

from joltphysics.

wirepair avatar wirepair commented on May 28, 2024

Excellent! Thank you for confirming I was indeed using it wrong :>. I assume simply using Jolt's overriden 'new' when creating the MeshSettings & FloorSettings and stuffing them into a vector until the data is written would be sufficient here, that way they are allocated from unique locations from the heap.

Closing anyways as this fixed my issue, thanks again!

from joltphysics.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.