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An open font project to create a revival of Fry’s Baskerville

Home Page: http://klepas.org/openbaskerville

License: GNU General Public License v3.0

Ruby 100.00%
font typeface baskerville

open-baskerville's Introduction

Welcome to the Open Baskerville project.

Open Baskerville is an open source project to create a digital revival of the famous ‘Baskerville’ typefaces. To be more exact, Open Baskerville is based upon Fry’s Baskerville, a Baskerville derivative created by Isaac Moore, a punchcutter who worked for John Baskerville.

The general information page for this project can be found at:
http://klepas.org/openbaskerville

The issue tracker and message threads can be found at:
http://openbaskerville.lighthouseapp.com

The source code repository can be found at:
https://github.com/klepas/open-baskerville

## About the Font Files ##

The UFO folders contain font source files. These are the files you edit if you want to contribute back to the project. You can not directly install UFO’s on your system—for that you need OTF files. You can generate the OTF files from the UFO either with a font editing program or by running the 'rake' command. Alternatively, you can download pre-built font files from the project website.

FontForge supports UFO natively, as will the upcoming version of Fontlab. For Fontlab 5 you need to install the RoboFab scripting library. The RoboFab site provides detailed instructions: http://www.robofab.org

## License ##

The Open Baskerville font files are dual-licensed under the GNU GPL version 3 (GNU General Public License) and the SIL Open Font License (OFL). See 'COPYING-GPLv3.txt' and 'COPYING-OFL.txt' respectively. There is also a FAQ on the OFL (see 'COPYING-OFL-FAQ.txt').

## Contribute back ##

We welcome contributions! You can check out the issue tracker to see what we are currently working on. We manage contributions through Git, a version control system, and GitHub. If you are new to working with a versioning system, our project website offers an explanation of the process.

## Thanks ##

Thanks!

open-baskerville's People

Contributors

codingisacopingstrategy avatar grzegorzrolek avatar klepas avatar raphink avatar rbmntjs avatar

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open-baskerville's Issues

em dash, en dash

Hi, including "em dash" and "en dash" would be a great improvement!

Design remaining non-character glyphs for OpenBaskerville Regular

Some glyphs were already merged in from Century Catalogue:

8ae0cf1

With the following remarks:

The curly braces are too low, the lesser than greater then
signs too thin… The square brackets look about right.

The dashes should be made to match the hyphen.

The ordinal, degree, currency look about right,
as do other geometrical glyphs.

What do you think of the single and double quote?

The divide glyph is unsymmetric and needs to be fixed.

Paragraph and section might need slight restyling
to fit into Open Baskerville style.

If I look in RoboFont’s editor window, we need:

mu, onequarter, onehalf, threequarters
guillemotleft guillemotright
backslash
minus plusminus
yen
hungarumlaut
breve
macron
threesuperior onesuperior twosuperior

I suggest everyone is free to contribute missing glyphs and @rbmntjs is in charge of maintaining the overall style.

@ichosis is doing the cedille’s #3

If we manage to get all these glyphs in, and in a consistent style, at least we will have one coherent and consistent weight-albeit a weird one, our Display Baskerville! That’s MileStone 0.1.0 Then afterwards we can expand to new weights and styles!

FontForge should respect contents.plist Glyphname Filename mapping

In getting clean diffs in-between FontForge and RoboFab (RoboFont, Fontlab etcetera) based commits, FontForge has already implemented a similar pretty printing for the GLIF files (issue #5)

The remaining problem is that FontForge doesn’t keep track of the glyphname glyphfile relation as stored in glyphs/contents.plist , so that when you save the UFO file (which is generating the UFO over the old one), FontForge chooses filenames based on the glyph names and a predetermined algorithm, disregarding the existing filenames.

The algorithm being used by FontForge is the default one described in the UFO2 specs
http://unifiedfontobject.org/versions/ufo2/glyphs.html

The spec also states ‘There is no one standard glyph name to file name conversion’ and indeed the algorithm being used in the RoboFab Fontlab UFO export method is a different one.

It is called glyphNameToShortFileName
http://code.robofab.com/browser/trunk/Lib/robofab/objects/objectsFL.py#L950
The source is here:
http://code.robofab.com/browser/trunk/Lib/robofab/tools/glyphNameSchemes.py

So if a UFO is generated from Fontlab (like the initial Open Baskerville sources), and then modified in FontForge, FontForge will ignore the contents.plist and because of the differing glyph to filename conversions resave the glyphs under different filenames then in the original UFO.

InDesign does not display forward-slash

When using Adobe InDesign 15, applying the font results in the forward slashes not shown. InDesign would warn and show the slash using the base font. If I force apply the font (by pressing Ctrl+Alt), glyph box would appear.

B2020-08-05 23_37_49-_未命名-1 @ 600%

Update FontForge Homebrew Formula with Python extension

Our build script requires FontForge with the Python extension. (Or alternatively, the Adobe Font Development Kit in combination with the RoboFab and UFO2FDK packages. AFDKO is closed-source and also non-trivial to install.) To make the build scripts accessible on OS X, a proper HomeBrew Formula is required.

I’ve had no luck adding the python extension to the formula:

https://github.com/mxcl/homebrew/issuesearch?state=open&q=fontforge#issue/4689

I would be very happy if someone with more experience with makefiles and distutils (the documentation is really bad, no?) could take a look at this.

Fontforge needs to pretty-print glyph data the same as Robofab

To accept patches from FontForge users, the data needs to be formatted the same as the existing data—otherwise it becomes hard to track changes in the versioning system.

This is a Robofab generated font roundtripped through fontforge:
http://schr.fr/tlkng/ufo-roundtrip.html
There’s some more issues here but they should be addressed in separate tickets.

Robofab uses Python XML Sax which seems to work similar to Libxml2: as using Nokigiri on the ufo data works very well in maintaining the same pretty-print.

Here’s how Fontforge ideally should output the Glyph XML:

  • When the curve is unsmooth, this is default, so you don’t mention it:

     <point x="424" y="489" type="curve" smooth="no"/>
     -->
     <point x="419" y="678" type="curve"/>
    
  • hex value’s should be uppercase

    <unicode hex="00d6"/>
    --> 
    <unicode hex="00D6"/>
    
  • outline components should be organised alphabetically:

    <component base="grave" xOffset="205" yOffset="228"/>
    <component base="O" xOffset="1"/>
    -->
    <component base="O" xOffset="1"/>
    <component base="grave" xOffset="205" yOffset="228"/>
    

Font does not work in XeTeX

Great work, gorgeous fonts, and specially, thanks for including the long s glyph, its ligatures and ct and st ligatures, no one ever did so. But one problem: Including especial characters or numbers on the font name makes it not work in XeTeX, so could you remove it please? It will be great to see "Open Baskerville" only on the font name. Thanks.

Design ç and Ç (cedille)

Christopher Adams notes, to make the font ideographically complete for Western Latin (which, I suppose, is our main target now), we need:

U+00c7 (Ç), U+00e7 (ç)

In fact, one would only need to make a cedille accent glyph: the two cedille glyphs can then be created by juxtaposition.

Meta

I wrote the ticket as a phrase that would fit in a ‘to do’ list—this is what would be the easiest if we want to be pulling these tickets in to the site. A heading CONTRIBUTE, and underneath little links like: ‘design the cedille’, ‘make a template for the italic’, ‘sketch the body weight’ etc.

You’d have to write a little sinatra / flask app for that that generates a javascript since we’re using static hosting on gh-pages.

So uhm, moving the tickets to Gh. Well, obviously it’s more barebones than Lighthouse. I’d miss the opportunity to upload pictures, the ability to plan milestones and the ability to leave messages.

But the large and obvious advantage is that it’s integrated with the code hosting, and people need only one account. No login required. I suppose that does make it a good idea.

m

d

Webpage font download link broken

The download link on the web page has been broken for a while. If I remember correctly, that was a current .otf link..? An alternate one would be greatly appreciated...

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