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A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be set up by the Vulkan API.

License: GNU General Public License v3.0

CMake 1.50% Shell 0.30% C 98.05% Batchfile 0.16%
c cpp game-engine graphics graphics-engine vulkan vulkan-api directx opengl compute

shvulkan's People

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mrsinho avatar topazz8658u avatar

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Forkers

rickodesea

shvulkan's Issues

License question

Why was GPL used? I think the LGPL would have been a better choice.

Few issues on a laptop

shvulkan-clear-color: semaphore wait-signal mess
shvulkan-resizable-clear-color: need to round swapchain image count with VkSurfaceCapabilitiesKHR::minImageCount, also check the previous error

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