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mvieth avatar mvieth commented on June 21, 2024 1

@nidhinsoni I would say it is probably the parameter choice. Have you tested different values for alpha?

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larshg avatar larshg commented on June 21, 2024

Hey
You could alternatively try with:

  1. Filter height (z=1350) (also X and Y if you want to remove the last noisy points)
  2. Voxelfilter (I didn't do it, but could be done for faster processing / smoothing)
  3. Project points to plane of objects - if you know that they are supposed to be flat. Some edges, seems to go up and
    downwards? If you have multiple layers, this option needs to be run after some clustering etc.
  4. Normal estimation (k=50) (already here you can filter points by curvature)
    5)Run Boundary_estimation (k=50) - it gave the following:

image

And from the side:

image

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nidhinsoni avatar nidhinsoni commented on June 21, 2024

@larshg hey thanks a lot for your suggestion. Do you mind sharing the code here? I didn't quite get the third point you mentioned

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larshg avatar larshg commented on June 21, 2024

I quickly just used the pcl_tools, so I don't have any code 😄

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larshg avatar larshg commented on June 21, 2024

A small tutorial for projecting points to a given plane can be found here https://pcl.readthedocs.io/projects/tutorials/en/latest/project_inliers.html

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nidhinsoni avatar nidhinsoni commented on June 21, 2024

@nidhinsoni I would say it is probably the parameter choice. Have you tested different values for alpha?

Thanks this was it!

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