srcdslab / sm-ext-connect Goto Github PK
View Code? Open in Web Editor NEWThis project forked from asherkin/connect
Home Page: https://forums.alliedmods.net/showthread.php?t=162489
This project forked from asherkin/connect
Home Page: https://forums.alliedmods.net/showthread.php?t=162489
L 02/17/2024 - 16:41:23: [CONNECT] STEAM_0:1:810590606 ExistingStorageStored: 0, SteamAuthFailed: 0 (0), Async: 0
L 02/17/2024 - 16:41:23: [CONNECT] STEAM_0:1:810590606 SteamAuthFailed: 0 (0) | retVal = 1
L 02/17/2024 - 16:41:23: "freddyfichaux62<162><[U:1:1621181213]><>" connected, address "XXX"
L 02/17/2024 - 16:41:23: "freddyfichaux62<162><[U:1:1621181213]><>" connected, address ""
L 02/17/2024 - 16:41:23: [CONNECT] player_connect(user_id=162, networkid=[U:1:1621181213], bot=0)
L 02/17/2024 - 16:41:23: [CONNECT] STEAM_0:1:810590606 OnClientConnecting
Client "freddyfichaux62" connected (XXX:64748).
L 02/17/2024 - 16:41:23: [CONNECT] STEAM_0:1:810590606 ExistingStorageStored: 1, SteamAuthFailed: 1 (2), Async: 0
L 02/17/2024 - 16:41:23: [CONNECT] [TIMEOUT] STEAM_0:1:810590606 ExistingStorageStored: 1, SteamAuthFailed: 1 (2), Async: 0
L 02/17/2024 - 16:41:23: [CONNECT] [TIMEOUT] STEAM_0:1:810590606 0.060156
libstdc++.so.6!std::__throw_invalid_argument(char const*) + 0x82
connect.ext.so!SteamID3ToSteamID(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) [string_conversions.h:83 + 0xc]
Line 101 in a6ee406
Example with nosteam clients with big values:
a2sqcache.ext.2.css.so!__SourceHook_MFHCls_ProcessConnectionlessPacket::Func(netpacket_s*) [extension.cpp:161 + 0x14]
Its due to ->Disconnect not being executed directly but rather on next frames so i guess it does EndAuthSession before legit client gets time to connect:
Line 452 in 0bda1e1
L 09/13/2023 - 18:14:15: [CONNECT] STEAM_0:1:197257004 ExistingStorageStored: 1, SteamAuthFailed: 0 (0), Async: 0
L 09/13/2023 - 18:14:15: [CONNECT] STEAM_0:1:197257004 SteamAuthFailed: 0 (0) | retVal = 1
L 09/13/2023 - 18:14:15: [CONNECT] player_connect(user_id=1253, networkid=[U:1:394514009], bot=0)
L 09/13/2023 - 18:14:15: [CONNECT] STEAM_0:1:197257004 OnClientConnecting
L 09/13/2023 - 18:14:15: [CONNECT] STEAM_0:1:197257004 SteamLegal: 1 (0)
L 09/13/2023 - 18:14:16: [CONNECT] STEAM_0:1:197257004 SteamClientGotValidateAuthTicketResponse: 1
L 09/13/2023 - 18:14:16: [CONNECT] STEAM_0:1:197257004 SteamClientAuthenticated: 1
L 09/13/2023 - 18:19:01: [CONNECT] STEAM_0:0:571268765 ExistingStorageStored: 1, SteamAuthFailed: 0 (0), Async: 0
L 09/13/2023 - 18:19:01: [CONNECT] STEAM_0:0:571268765 SteamAuthFailed: 0 (0) | retVal = 1
L 09/13/2023 - 18:19:01: [CONNECT] player_connect(user_id=1264, networkid=[U:1:1142537530], bot=0)
L 09/13/2023 - 18:19:01: [CONNECT] STEAM_0:0:571268765 OnClientConnecting
L 09/13/2023 - 18:19:01: [CONNECT] STEAM_0:0:571268765 SteamLegal: 1 (0)
L 09/13/2023 - 18:19:02: [CONNECT] STEAM_0:0:571268765 SteamClientGotValidateAuthTicketResponse: 1
L 09/13/2023 - 18:19:02: [CONNECT] STEAM_0:0:571268765 SteamClientAuthenticated: 1
AntiSpoof doesnt handle this situation and ends in this condition:
Line 493 in 21c151a
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