Comments (7)
Good thinking. Will implement an exposed variable for it shortly.
from unityingamedebugconsole.
Can you check the latest version? There is a new variable called "Launch In Popup Mode" in DebugLogCanvas prefab.
from unityingamedebugconsole.
I'm getting a Null Reference Exception on the method call for OnSetVisible() because OnEnable for DebugLogManager is called before the awake for the DebugLogPopup. To fix this I moved the entire 'if (launchInPopupMode)' to Start on DebugLogManager class. This solved the issue.
tl;dr canvasGroup is not set when onEnable is called in DebugLogManager, this results in a NRE.
from unityingamedebugconsole.
I did not encounter that error while testing miself, strangely, but I will apply your solution to the main branch soon, nevertheless.
from unityingamedebugconsole.
Probably an error with unet.I have also changed your LogFilter name since
unet uses an identical name.
Em 11/10/2016 02:21, "Süleyman Yasir KULA" [email protected]
escreveu:
I did not encounter that error while testing miself, strangely, but I will
apply your solution to the main branch soon.—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
#2 (comment),
or mute the thread
https://github.com/notifications/unsubscribe-auth/ABUb_SKqK2_IKIDS6nlUC8ziEfeSUbD2ks5qyxytgaJpZM4KSGpi
.
from unityingamedebugconsole.
I have moved the launchInPopupMode code to Start function and changed the name of LogFilter to DebugLogFilter. Thanks for all the info.
from unityingamedebugconsole.
Thanks for the awesome asset!
Em 11/10/2016 07:47, "Süleyman Yasir KULA" [email protected]
escreveu:
I have moved the launchInPopupMode code to Start function and changed the
name of LogFilter to DebugLogFilter. Thanks for all the info.—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
#2 (comment),
or mute the thread
https://github.com/notifications/unsubscribe-auth/ABUb_Xyvef99dSj9od9q6xV4H2Va00Qnks5qy2kGgaJpZM4KSGpi
.
from unityingamedebugconsole.
Related Issues (20)
- when i matter UnityIngameDebugConsole to the BoatAttack project, I get this error. HOT 2
- Nintendo Switch and BoatAttack - The interface freezes and I can't interact HOT 2
- Build error due to DebugLogManager
- [Feature request] Collect logs when disabled HOT 1
- [Feature request] Supports safe area. HOT 4
- [Suggestion] add version info to Readme HOT 1
- Android Log is not work HOT 1
- Cannot build on Android HOT 1
- Are there any files stored all logs? HOT 2
- 19 Warnings when entering playmode on unity 2022 HOT 7
- Make copy to clipboard a separate package HOT 2
- UIToolkit HOT 2
- When saving a Unity project, it randomly tries to save the IngameDeugConsole.prefab HOT 1
- Can log entries always be expanded? HOT 1
- Disable unity input manager HOT 1
- Unconstrained memory usage due to log entries HOT 3
- README.md does not match README.txt HOT 2
- [Feature request]Automatic Locate HOT 2
- After running, output a NullReferenceException every second.Until focus game panel. HOT 12
- Support Method Overloading with `DebugLogConsole.AddCommand` HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from unityingamedebugconsole.