Comments (5)
It would, as we can compute Time.time by subtracting first and selected log entry, however it gets messy if we clear logs. Then it's getting harder to tell if game was just started or was running for some time. While not mandatory, when working with QA it might be useful as we don't have to rely on remembering.
Anyway local time would be great, other information could come in handy sometime.
from unityingamedebugconsole.
Yes, it would be useful. But isn't local time enough information? Unity's console shows only local time, for example.
from unityingamedebugconsole.
Please give the latest version a try 🤓
from unityingamedebugconsole.
I've just checked 1.5.1 version and it's exactly what I meant. Thank you for your help and great asset! :)
from unityingamedebugconsole.
Happy to help 🥳
from unityingamedebugconsole.
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