Comments (4)
Looks like it is a common issue that is not related to this plugin; google "unity field is never assigned to serializefield" and you'll see.
from unityingamedebugconsole.
It's a common issue because using private fields with [SerializeField]
is a common way of encapsulating values so that they only can edited from the Unity Editor, not from code. It does appear that this warning isn't shown on all versions of Unity, but the warning is a valid complaint since as far as C# can see these fields are never touched by any code. So in short, yes it is related to this plugin and there are a few different workarounds that can be applied to this plugin to avoid the warnings.
I am seeing the warning on Unity 2018.3.0f2 if that helps in recreating the problem.
from unityingamedebugconsole.
I set default values for all SerializeFields which caused CS0649 warnings in #9. This doesn't break anything, the warnings just aren't shown anymore.
2 more warnings remain related to obsolete fields. Haven't touched them yet, but they can be fixed in 2 ways:
stringBuilder.Append( "Image Effects: " ).Append( SystemInfo.supportsImageEffects ? "supported\n" : "not supported\n" );
->
1: stringBuilder.Append( "Image Effects: supported\n" );
2: Just remove such lines
from unityingamedebugconsole.
Resolved in bb0e088
from unityingamedebugconsole.
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