Name: Juliano Cristian Bonifácio
Type: User
Company: Game Developers SC / Game Business Accelerator/ Community AWS Game Dev / Gntech
Bio: AWS HERO,Amazon Lumberyard/AWS Game Tech Golden Buzz Saw, Cloud Community Leader AWS, Community, Innovation, Startups, Tech Leader.Startups communit
Twitter: jucristian
Location: Florianópolis, SC, Brasil
Blog: http://www.julianocristian.com
Juliano Cristian Bonifácio's Projects
Unity ECS based octree.
ECS Reference Architecture for creating a flexible and scalable deployment pipeline to Amazon ECS using AWS CodePipeline
This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant games in Unity.
A physics engine made with Unity ECS
Unity legacy Edge Detect image effect ported to Post Processing Stack v2
Classic DHTML JavaScript Game Engine and Web Based IDE
The state manager ☄️
OpenCore and Clover configurations, ACPI Hot-patches for the Thinkpad X1 Carbon 6th Gen Hackintosh
EFI MSI Z390 Tomahawk OC & Clover
My EFI for Hackintosh, MB Asrock Z390 phantom gaming itx and OpenCore.
Egret Game Library
使用egret引擎写的一些小游戏:clap::clap:
GPU Eigensolver for symmetric/hermitian matrices.
A 2D Graphics Engine for Mobile Game
Open Source, Distributed, RESTful Search Engine
Elegant Tabs adds some of nifty features that are missing in Xamarin Forms Tabbed Pages like Disabled Pages, Selected Icons, ability to use original Icon Colours
Elixir is a dynamic, functional language designed for building scalable and maintainable applications
Tutorial about programming Elisp and Emacs text editor customization.
Fast and lightweight WebGL game engine
OpenGL(OpenTK)を使ったゲームエンジン(C# 100%)
Enhanced Entry for Xamarin.Forms with Custom Behaviors.
Cool 3d scoll view for Unity(NGUI 3D UGUI support)
Xamarin.Forms Plugin to customize the Xamarin.Forms.Entry Keyboard Return Button
C++ front/service proxy
Third person survival game (tutorial) series for Unreal Engine 4.
Espressif IoT Development Framework. Official development framework for ESP32.
Espressif IoT Library. IoT Device Drivers, Documentations And Solutions.
An Alexa Smart Speaker project for the ESP32.
Trabalho de conclusão de curso do curso de Ciência da Computação. (eSports Team)Plataforma de gestão para times de Esportes Eletrônicos desenvolvida na MEAN Stack(MongoDB, Express, Angular e Node.js).
A decentralized eSports betting platform