Name: Juliano Cristian Bonifácio
Type: User
Company: Game Developers SC / Game Business Accelerator/ Community AWS Game Dev / Gntech
Bio: AWS HERO,Amazon Lumberyard/AWS Game Tech Golden Buzz Saw, Cloud Community Leader AWS, Community, Innovation, Startups, Tech Leader.Startups communit
Twitter: jucristian
Location: Florianópolis, SC, Brasil
Blog: http://www.julianocristian.com
Juliano Cristian Bonifácio's Projects
Integration with Netflix OSS components
基于Spring Cloud Netflix的TCC柔性事务和EDA事件驱动示例,结合Spring Cloud Sleuth进行会话追踪和Spring Boot Admin的健康监控,并辅以Hystrix Dashboard提供近实时的熔断监控
Spring Framework
Spring Cloud教程
《史上最简单的Spring Cloud教程源码》
Blended lighting system for Unity that works with standard Sprites
Outline image effect for 2D sprites.
Brings SQL and AI together.
SQLI labs to test error based, Blind boolean based, Time based.
A Ruby DSL for prototyping card games.
various benchmark scenes for SRP batcher ( both LWRP & HDRP )
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
An AWS CloudFormation Stack orchestrator/manager.
2D HTML5 rendering engine for game development
An example of a geometry shader with Unity's standard lighting model support.
Unity's standard shader with triplanar mapping
VIP cheatsheets for Stanford's CS 229 Machine Learning
Stardew Valley Extension for Dev Tour 2019
The Cross Platform Game Engine
Adds support for creating state machines for attributes on any Ruby class
Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.
stb single-file public domain libraries for C/C++
Stendhal is a fun friendly and free multiplayer online adventure game with an old school feel.
Stepper is a framework to create AWS Step Function state machines using a programmatic language (Stepper) instead of JSON.
The code base of supertuxkart
Interactive UI component dev & test: React, React Native, Vue, Angular