Name: Juliano Cristian Bonifácio
Type: User
Company: Game Developers SC / Game Business Accelerator/ Community AWS Game Dev / Gntech
Bio: AWS HERO,Amazon Lumberyard/AWS Game Tech Golden Buzz Saw, Cloud Community Leader AWS, Community, Innovation, Startups, Tech Leader.Startups communit
Twitter: jucristian
Location: Florianópolis, SC, Brasil
Blog: http://www.julianocristian.com
Juliano Cristian Bonifácio's Projects
Optimized firmware for RepRap 3D printers based on the Arduino platform.
MarvelCards - A Xamarin.Forms UI Challenge
华为MateBook D2018款黑苹果EFI
React components for faster and easier web development. Build your own design system, or start with Material Design.
系统的,完备的,清晰的整理游戏开发中所使用的数学知识笔记。用于游戏开发者的数学手册。
Sample code for my YouTube series.
Matrix is a plugin style, non-invasive APM system developed by WeChat.
a 2D rigid body physics engine for the web ▲● ■
bridge between mattermost, IRC, gitter, xmpp, slack, discord, telegram, rocket.chat,hipchat (via xmpp), steam, twitch, ssh-chat, zulip and matrix with REST API (mattermost not required!)
Open source Slack-alternative in Golang and React - Mattermost
Demonstrates a small but complete game that works with the Amazon GameLift Realtime Servers.
a fresh & lightweight javascript game engine
memcached development tree
Simple and beautiful memory game for kids
The MMORPG Meridian 59 - Server 103
Example project for Unity 2020.1 Mesh API improvements
Mesh effect components for TextMeshPro in Unity.
Mesh optimization library that makes meshes smaller and faster to render
A 2d metaball loading
Unity primitive mesh generator as an asset importer
HTML5 Game + Meteor Framework
Um jogo multiplayer bastante simples para testarmos o Socket.io
CMS framework for Django
A cloud-native toolkit
Object-orientation for Lua
SMF (.mid) file importer for Unity Timeline
MIDI extension for Klak