thephysicsguys / physics3d Goto Github PK
View Code? Open in Web Editor NEWA 3D physics engine
License: MIT License
A 3D physics engine
License: MIT License
Describe the bug
I'm trying to build the application
demo on Zorin. After executing the setup shell script, I tried to build using make -j
, but I get these errors related to the ECS:
In file included from /home/mm/Desktop/Physics3D/benchmarks/ecsBenchmark.cpp:2:
/home/mm/Desktop/Physics3D/benchmarks/../engine/ecs/registry.h:207:13: error: explicit specialization in non-namespace scope ‘struct P3D::Engine::Registry<Entity>::only<Component>’
207 | template <>
| ^
Any ideas how to fix this?
To Reproduce
Steps to reproduce the behavior:
make -j
Expected behavior
Expected to build
Additional context
GCC v 9.3.0
in the file tickerthread.h line 19 there is something wrong when launching from Visual Studio
it's killing me, launching the exe either debug/release x64 from folder nothing happens .
link to the error
https://imgur.com/u4yH7Cz
so any help, or should I abandon, struggling.
Hi I'm a godot engine user, the devs posted that they need someone (for hire) to rewrite physics engine:
https://www.reddit.com/r/godot/comments/hqhxcm/lets_talk_about_the_actual_approach_for_move_and/ (see reduzio answer)
I was thinking if you can help them, since the head developer is focused on vulkan.
you can contact him on twitter: @reduzio
Currently the project depends on vcpkg, the dependencies instead of being fetched by vcpkg could be fetched using cmake.
Installed packages from vcpkg like glfw.h are not referenced in Visual Studio Project. Hence the build is failing using current .sln.
To reproduce-
Few errors for missing headers
I can't get how to install physics3d. Video can help to.
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