Comments (4)
You can put an IngameDebugConsole instance at the first scene of your project with the following settings:
from unityingamedebugconsole.
Thanks, but I'm looking for the flexibility to sometime toggle between minimized and console, and sometime toggle between popup and console.
Unfortunately enablePopup, startMinimized and startInPopupMode are private so I can't update these values through my own code (without breaking compatibility with future updates of your asset). The only way I can do this now is to have two instances of your prefab (configured for each scenario) and enable/disable them individually.
from unityingamedebugconsole.
You can use the ShowLogWindow and ShowPopup functions but you'll still need to modify DebugLogManager.cs slightly because when enablePopup is disabled at startup, popupManager.gameObject.SetActive( enablePopup );
will deactivate the popup in Start function. You'll need to reactivate this GameObject when you want to start showing the popup.
I guess a few lines of code modification should be fine, it is memorable and I don't really update the plugin that often.
from unityingamedebugconsole.
Sure thing, thanks!
from unityingamedebugconsole.
Related Issues (20)
- Timestamps of log entries HOT 5
- I think a command should be added to hide popwindow below HOT 4
- [Suggestion] Change scripts accessibility levels HOT 1
- [Request PS4 support] Hi there, we are developing an indiegame on PS4 and I found this plugins can not run on PS4. HOT 10
- When you press tab for fill up suggestion. In some cases there is an exception
- Suppress ReflectionTypeLoadException HOT 3
- [Feature request] Add command history navigation buttons for mobile devices HOT 7
- when i matter UnityIngameDebugConsole to the BoatAttack project, I get this error. HOT 2
- Nintendo Switch and BoatAttack - The interface freezes and I can't interact HOT 2
- Build error due to DebugLogManager
- [Feature request] Collect logs when disabled HOT 1
- [Feature request] Supports safe area. HOT 4
- [Suggestion] add version info to Readme HOT 1
- Android Log is not work HOT 1
- Cannot build on Android HOT 1
- Are there any files stored all logs? HOT 2
- 19 Warnings when entering playmode on unity 2022 HOT 7
- Make copy to clipboard a separate package HOT 2
- UIToolkit HOT 2
- When saving a Unity project, it randomly tries to save the IngameDeugConsole.prefab HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from unityingamedebugconsole.