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Name: Alan Baylis
Type: User
Name: Alan Baylis
Type: User
A dynamically tesselating, deforming terrain map made in Unity using Compute shaders
A Unity voxel framework that is built for Unity and flexibility
Unity3D Project that uses procedural terrain generation, serialization and much mor
Hill algorithm with personalised shaders for terrain and water
HiResRecorder is a unity3D plugin for capturing high resolution in-game video.
The Hitchhiker's Guide to the Galaxy, by Steve Meretzky and Douglas Adams (Infocom)
Behavior Tree implementation and visual editor for Unity 3D
Half Life Tools collection for C# (BSP, WAD parsers, etc...)
Simple C# project that accesses the Hololens Device portal REST APIs.
This Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens camera for computer vision (or anything they want).
Houdini Engine for Unity
Program utilizing the builder pattern in C#.
Arc SWENG 421
🛡 I2P: End-to-End encrypted and anonymous Internet
An Idle game created using Cellular Automata, Marching Squares and A* pathing
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
3D voxel world generator built for PROCJAM 2017
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
A 3D game in Unity that features procedural terrain and vegetables generation. Player can infinitely collect infinite vegetables on infinite map. It's very relaxing. I have used this site and the code from it to generate terrain: http://code-phi.com/infinite-terrain-generation-in-unity-3d/. Vegetables generation is made all by myself.
Some experiments with zone-based terrain generation
Texture-Paint on Unity.
Procedural Instancing and GPU Wonders in Unity
Interactive erosion in Unity
InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products.
A procedurally generated RPG developed using C#/Unity.
Implementation of Python 3.x for .NET Framework that is built on top of the Dynamic Language Runtime.
Minimal test setup for IronPython (and some help for benchmarking Python in Unity)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.