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Alan Baylis's Projects

net3dbool icon net3dbool

This is port of the java j3dbool library to C#

newtonvr icon newtonvr

A virtual reality interaction system for unity based on physics.

node-dmc icon node-dmc

node bindings for dual marching cubes by planaria

nodegraphprocessor icon nodegraphprocessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

nodetreeeditor icon nodetreeeditor

Unity Visual Scripting Tool(ビジュアルスクリプティングツール<Unity拡張Editor>)

nodify icon nodify

Highly performant and modular controls for node-based editors designed for data-binding and MVVM.

noiseball2 icon noiseball2

A small example of procedural modeling with compute shaders.

npbehave icon npbehave

Event Driven Behavior Trees for Unity 3D

nqtr-system icon nqtr-system

A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.

nuclex.cloning icon nuclex.cloning

Deep cloning library for .NET 4 that uses expression trees or reflection

nw.js icon nw.js

Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.

ocean icon ocean

A tool for the Unity engine to generate levels

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