GithubHelp home page GithubHelp logo

Alan Baylis's Projects

coltron-lod icon coltron-lod

An alternative to Unity standards LOD system, the plan is to implement fading between LODs for a smoother transition while still retaining the functionality of regular LOD system. Currently in early phase, currently working on fading aspect.

controlledassault icon controlledassault

Unity Capstone Project for Neumont University. Two teams fight to eliminate the other team, one controlled by a player, one by artificial intelligence. Contains procedural generation, AI state machines, A* pathing, and more.

corefx icon corefx

This repo contains the .NET Core foundational libraries, called CoreFX. It includes classes for collections, file systems, console, XML, async and many others.

coursework2 icon coursework2

Electrical circuits modelling environment on Unity3D

cre8-a-thon-submission icon cre8-a-thon-submission

This is my procedurally generated landscape that is working in real-time within the Unity editor, totally configurable

crucible icon crucible

A roguelike development kit designed and implemented in Unity with prefabs and scripts to easily implement a system for a procedurally generated game.

cryengine icon cryengine

CRYENGINE is a powerful real-time game development platform created by Crytek.

csg icon csg

Solid modeling library for .NET

csg-bsp icon csg-bsp

A BSP-based Constructive Solid Geometry library

csg-toolkit icon csg-toolkit

A CSG Toolkit for Unity3D that allows building of complex meshes with simple primitives.

csg-unity icon csg-unity

Constructive Solid Geometry Package for Unity

csg.js icon csg.js

Constructive solid geometry on meshes using BSP trees in JavaScript

csg.sharp icon csg.sharp

Constructive solid geometry on meshes using BSP trees in C#

csharputils icon csharputils

A big set of useful C# 4.0 utilities and extensions in a single DLL. Outdated. Partial of the code lives here: https://github.com/cspspemu/cspspemu/tree/dfa98a64328f6679a84b58350fd7c3627688dae7/Libraries/csharputils

cube_texture_auto_repeat_unity icon cube_texture_auto_repeat_unity

A short C# Script for Unity that lets you change the scale of a Primitive Cube without stretching the texture. The texture will instead repeat itself.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.